Using Demo 405 now.
Capricorn 08: The secret path on the top is now completely visible (i.e. empty black tiles.)
?????:
Heh. I know I already mentioned Iron damaging you - but just wanted to point out, if you exit ?????, it warps you above/between Dr. Mo and Iron so you fall on him and lose 16HP. Could frustratingly kill a player low on health and backtracking out of there.
Aquarius 1D: You can walk left into 1C on the bottom and walk into solid combos.
Aries 05: Conclusion of boss fight warps me to upper-left corner, forcing quit/continue.
Voltaic Key: Doesn't face away from wall when clinging. The hammer will strike, visibly and logically, against/towards the wall, but the explosion it generates will be on the player's opposite side, away from the wall. ETA: The explosion isn't really offset all that much, and anyways, it's probably less annoying to leave it as-is - since hitting the blocks with it to phase them out can be tricky to time right while jumping, so it's easier to cling to them and hit them.
Libra 4D: Maybe you should remove the snowman enemy from this screen, since they like to run across open spaces and look silly...
The MESSAGE OVERRIDE graphic is really hard to read against many backgrounds. I'd suggest redesigning it with light/dark contrasted border/fill letters instead (perhaps flashing/flipping the colors) so it's clearly legible everywhere.
Capricorn 45: Door warps to no-gravity/4-bat empty room.
Libra: These rooms' ice blocks do not slide: 4F 5A 5C 5E 5F 6A 6B 6E 6F 7A 7B 7C 7D 7E 7F.
Libra 59: The first time I entered the door here, it warped me into the ceiling inside the cave. When I re-entered after grabbing my item and leaving, it warped me inside next to the door. ETA: This seems to happen when I face right and fall down the left side of 5A, and then fall out of the ceiling and go left into 59, and enter the door. So it is probably a bug with that sidewarp rather than this room.
Libra 5A: If I fall down on the right side of the room, it simply scrolls into 6A (which then scrolls back up into the bottom of 6A, if I jump up.) However, if I fall down on the left side, the screen will scroll down into 6A and then immediately scroll whichever direction I was facing: left scrolls into the upper-right corner of 5A (stuck inside solid wall), right into upper-left corner of 5A (which I can fall out of), down into center ceiling of 5A (may or may not end up stuck), and up will cause it to scroll back up into the bottom of 5A, which you can loop endlessly and work your way left/right across the room border.
Libra 5C: Inside the cave, you can bomb through the wall below the door, and walk into the Capricorn Zodiac boss fight.
Libra 6B: Interesting. If you stand on the ledge over the aliens and shoot your Capricorn Wave downwards, your shots will sometimes turn sideways and start bouncing around along with the warp. If they hit the enemy to the right, they'll damage him and get used up. But if you turn sideways, first, and shoot him until he's low HP/frozen, you can then aim down and fire three shots and they won't hit him, and will continue to bounce around indefinitely, locking up your shots so you cannot fire it again (without leaving the room.) Once you kill the enemy, they will not turn sideways. This also happens in 7E.
Libra 6C: Block underneath door disappears under X-Ray Scope - slippery? 2 blocks on bottom row are not slippery.
Libra 7A: Boss had no lifemeter, and was also supremely easy - shooting it trapped it in the upper-right corner. Also, after the fight, you can walk left into 79 and into a solid combo.
Libra 7B: Minor, but you can fall into a solid block on top by falling down the right side of the pit.
Libra 7E: I hit the warp near the center of the screen, and got warped into the blocks at Libra 22, stuck halfway between the center and right block. Probably the same thing will happen in Libra 6B.
Libra 72: I can't jump or dash in this room.
Suggestion:
Libra 1D: It has a pit that lets you fall through the ceiling of 2D. Probably intentional, reporting just in case.
Libra 0C: Gate frame/doors are both purple while opening, once opened, doors turn orange.
Also, the door on the left warps me stuck in the ceiling in the center room here:

Noclipped to the right and that door exits to Libra 1D.
Libra: Also, the aliens that freeze the screen, also reset your double-jump.
Aries 3E: Door warps to no-gravity/4-bat empty cave.
Leo 7E: No gravity in this room.
Taurus 2F: Activating this switch reported room 60. Which is strange, since I already opened that gate earlier (leading to the Zodiac boss) and wouldn't be able to reach this switch until well after defeating the Taurus boss. Did flipping this thing open something somewhere else? I don't see anywhere on the map that I have left to explore... unless it's something silly like it removed the blocks in 44 blocking the path downwards.
Pisces 72: I defeated the boss, and nothing weird happened during the fight. But after killing him, when I try to jump up into the right exit, the screen keeps flipping rapidly between the boss fight and the empty room. It stays on the boss fight next to the exit/blocks, so I can't go through on the right.
Pisces 64: Door warps to no-gravity/4-bat empty cave.
Edited by newstarshipsmell, 21 January 2015 - 12:24 PM.