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#226 PrinceMSC

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Posted 26 June 2013 - 10:29 PM

Mystic Land is a quest I started working on in 2002. The quest was going to have 8 unique mini overworlds with 9 dungeon themed around each world. Also Mystic Land was going to have an in-depth story and was going to feature many side quests. But something burned me out on it. Not sure if it was the result of similar looking quests, or something else. All I know is I started to create a mass of custom tiles to separate future quests of mine from other quests.

Anyway, here are some more maps if anyone is interested in looking at them.

 

This is a map of Mystic Land Level 1.

http://i1301.photobucket.com/albums/ag110/PrinceMSC/Mystic%20Land/MLlvl1_zps0b0573f5.png~original

This is a map of Mystic Land Level 2.

http://i1301.photobucket.com/albums/ag110/PrinceMSC/Mystic%20Land/MLlvl2_zps9e91c459.png~original

This is a small map made with some of my very old WW-ish custom tiles. It’s at this point I’m in the process of making tons of new tiles.

http://i1301.photobucket.com/albums/ag110/PrinceMSC/AImap_zps49ed94c6.png~original

 

 



#227 DarkFlameWolf

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Posted 26 June 2013 - 11:08 PM

You were always amazing Prince. If you had finished that quest, it would have been the most AMAZING THING EVAR!



#228 Supindahood

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Posted 04 July 2013 - 05:11 AM

5MtsOC2.png

 

Eastern Aurelian Field, from Echoes of Aurelia.

*this is not ZClassic


Edited by Supindahood, 04 July 2013 - 05:13 AM.

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#229 Shane

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Posted 19 July 2013 - 01:04 AM

uRUuPES.png



#230 Phosphor

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Posted 19 July 2013 - 01:29 AM

W.I.P area for A New Dawn. I got bored, so I started a 2nd portion of the overworld. There's only one mini-dungeon on this map as of now.

 

16lefkk.png



#231 Shane

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Posted 19 July 2013 - 11:48 AM

More progress!

 

hhW7j2D.png

 

Full map here!

Ignore the caves please!


Edited by Shane, 19 July 2013 - 12:48 PM.


#232 cavthena

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Posted 04 August 2013 - 02:51 AM

A few maps from Elemental Fires. Looking for feed back on layout/design.

 

Elemental Fires World Maps

 



#233 Binx

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Posted 07 August 2013 - 05:27 PM

Well, it's technically not ONE map, but this is the current progress on the overworld for Trials of the Gods. I still have to:

Finish the Great Bay area, add the dark forest (it will be connecting the Lost woods maze to the bay), the Light tribe area at the ruins of the old Hyrule Castle Town, and the Earth Tribe in the Underground Kingdom.

 

EDIT: Photobucket ruined the size, maybe this'll be better.


Edited by Lineas, 07 August 2013 - 05:49 PM.


#234 Dwiese1998

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Posted 07 August 2013 - 05:49 PM

http://imageshack.us/f/59/lpb7.png/

Heres the map for the first dungeon of my quest, tell me whatcha think?


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#235 Avaro

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Posted 07 August 2013 - 05:52 PM

http://imageshack.us/f/59/lpb7.png/

Heres the map for the first dungeon of my quest, tell me whatcha think?

I can't zoom in properly but looks like a well made forest dungeon. Nice layout.


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#236 Dwiese1998

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Posted 07 August 2013 - 05:55 PM

If you save the image and view it in the picture viewer on your computer you can, but i dont wanna make you save it :P



#237 Binx

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Posted 07 August 2013 - 06:02 PM

http://imageshack.us/f/59/lpb7.png/

Heres the map for the first dungeon of my quest, tell me whatcha think?

It looks nice, I like how you transition from inside the tree to outside.


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#238 Dwiese1998

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Posted 07 August 2013 - 06:06 PM

Thanks Lineas, I like yours as well, But if i could make one suggestion, I would say to fill in the open areas more. Other than that i would say it looks pretty good :)



#239 Binx

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Posted 07 August 2013 - 06:23 PM

Thanks Lineas, I like yours as well, But if i could make one suggestion, I would say to fill in the open areas more. Other than that i would say it looks pretty good :)

Well, yeah, I mean, the desert isn't finished yet, there's going to be a whole town (Well, as much of a whole town as one can make with less than 4 screens to work with) in the middle of it, and I might add some cacti and stuff, but other than that, I mean it's a desert. It's SUPPOSED to be barren and empty (especially the 48-screen maze that's basically a blatant ripoff of the haunted wastes in OoT), and the Great Bay still has quite a bit to be added, although detail will probably be pretty lacking there, in general. The dark tiles are "deep water" that Link can't swim in, even with flippers (just unwalkable, lol, although I DID think about making it just recolored lava, but it was a bit glitchy when I was swimming and touched it on a screen that had no land (i.e. Link would be standing on top of the water until he was moved), so, most all travel in that area will be via raft.



#240 Jared

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Posted 07 August 2013 - 06:24 PM

All you have to do is right click and copy the link. .__.

 

http://imageshack.us...9/6734/lpb7.png


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