SotW Announcements & Post Contest Discussion
#226
Posted 13 August 2011 - 04:39 PM
#227
Posted 13 August 2011 - 08:14 PM
#228
Posted 14 August 2011 - 03:29 AM
(When you see it, please tell me if the dimmer pallette I used looks okay. It's an overworld shot.)
So, we've got 7 confirmed entries here, which should make this SotW a blast
#229
Posted 14 August 2011 - 05:48 AM
#230
Posted 14 August 2011 - 08:43 AM
#231
Posted 14 August 2011 - 09:15 AM
I think is going to be good sotw this week
#232
Posted 14 August 2011 - 01:51 PM
Edit - Heeheehee, it's just about time >:]
Edited by Jared, 14 August 2011 - 07:52 PM.
#233
Posted 14 August 2011 - 10:11 PM
#234
Posted 14 August 2011 - 10:31 PM
And with that I will begin to create the polls; there are more than ten shots so I'll have to split it into two topics. Jerks.
#235
Posted 14 August 2011 - 10:33 PM
You should do Light and Dark this time
#236
Posted 14 August 2011 - 11:15 PM
Edited by Isdrakthül, 14 August 2011 - 11:23 PM.
#238
Posted 16 August 2011 - 02:04 PM
My question is what direction would make better sense for the shadows to go? Would diagonal shadows (for the pillars) look better than shadows that go straight back?
Here's a rough design using what I meant 'diagonal shadows':
(Please ignore the mouse; I keep forgetting to move it for screenshots.)
Edited by Lightwulf, 16 August 2011 - 02:37 PM.
#239
Posted 16 August 2011 - 11:13 PM
such as the trees. And I would not recommend going to all that work. I would make the pillar shadows the same
vertical shape as the pillars, just shifted a few pixels to the side, if you know what I mean.
Edited by Cukeman, 16 August 2011 - 11:14 PM.
#240
Posted 18 August 2011 - 01:33 AM
Lightwulf I think you did a great job on these shadows, but they are much too fancy for your graphical
style. It it like SNES sprites in an NES game. Compare the amazing shadows on your building to the simple
shadows under your trees.
I put this together to show you what I had in mind:

By overlaying the transparent black shape(s) on the right, I made some very simple, minimal shadows,
which I feel are much more suited to your clean graphical style. Since you are using graphics
with an almost classic feel to them, I don't think you need to get carried away.
Also note, how my shadow job doesn't hide the building as much as the one you posted. It lets
us see the nice detail work you have in the walls and floorboards. It is just enough to set off
the wall from the balcony above. I have to say I love what you've done in this shot.
Edited by Cukeman, 18 August 2011 - 01:35 AM.
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