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What did you accomplish in ZC today?


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#2296 Avaro

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Posted 17 October 2014 - 02:04 PM

Lol, nice! At least give link a funny animation for it xD



#2297 MarinaraSauce

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Posted 17 October 2014 - 02:30 PM

 

I don't even understand.  Is this an item, or a screen thing?  I mean it looks cool but what does it even do?



#2298 Russ

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Posted 18 October 2014 - 02:29 AM

And I did it again. I scripted a miniboss/boss/thing and threw together a little something. One step closer to completing the quest now. Free time and motivation actually managed to line up for the first time in ages.
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#2299 Shane

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Posted 18 October 2014 - 02:44 AM

I finished playing an amazing quest. That is all.


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#2300 Eddy

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Posted 18 October 2014 - 05:50 AM

I finished playing an amazing quest. That is all.

I also finished playing an amazing quest.


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#2301 SkyLizardGirl

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Posted 18 October 2014 - 02:27 PM

I am playing all the Metroid based Z Classic games,

and wondering why there is "No gravity activated" or jump ability, within the entire stages of most the titles??

 

Some of them should be redone a little.'


Edited by SkyLizardGirl, 18 October 2014 - 02:28 PM.


#2302 Moosh

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Posted 18 October 2014 - 03:05 PM

I am playing all the Metroid based Z Classic games,

and wondering why there is "No gravity activated" or jump ability, within the entire stages of most the titles??

 

Some of them should be redone a little.'

Those quests were made before gravity existed. Seriously. The Roc's Feather wasn't added until 2.5.


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#2303 Shane

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Posted 18 October 2014 - 11:57 PM

Started working on my intro dungeon. I decided to take my dungeons in a new direction in terms of design, meaning I'll have to redo Hyrule Castle. I still have zero motivation with my overworld and have done jack so far. I didn't do much of the caves after I talked about them a few pages back. Deciding if I should redo them too. I decided it was time to show at least a screen, as I haven't shown anything from the new quest.

 

131ytPW.png

 

As you can obviously see, the new design direction isn't major; I just added dungeon borders and whatnot. It helps me with creativity to an extent, and no longer do I fear my dungeons will end up being bland and empty. I do have a few concerns, but I'm liking how this dungeon is shaping out to be. On a semi-related-semi-unrelated note, I'll be abusing screen state carryovers for chests and whatnot, as "clone maps" will be a thing in this quest. A big thing.


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#2304 Russ

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Posted 19 October 2014 - 01:58 AM

It certainly doesn't look bland. I'm a big fan of how it's relatively open, and yet it comes off looking very detailed because of the floor and wall patterns. It gives you plenty of room to move while not feeling empty.

As for myself, I've been scripting wizzrobes for the final dungeon of my game. It's funny how just a few lines of code can lead to them being so, so much crueler. Here's my favorite of the bunch so far: The Windrobe.

https://www.youtube.com/watch?v=OtfyKda24a0
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#2305 Eddy

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Posted 19 October 2014 - 03:54 AM

Got half of Level 9 done in my secret project. I'm getting so close to finishing this quest :D


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#2306 Lejes

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Posted 19 October 2014 - 04:04 AM

Russ, did that wind just suplex Link.

 

did you make suplexing wind

 

Today, I wrangled with lweapons and won. But victory came at a terrible cost.


Edited by Lejes, 19 October 2014 - 04:07 AM.

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#2307 Jamian

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Posted 19 October 2014 - 04:43 AM

That should be a "Sabin from FF6" enemy.


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#2308 Moosh

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Posted 19 October 2014 - 05:41 PM

I'm working on something. :whistle:


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#2309 Lejes

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Posted 19 October 2014 - 09:41 PM

I was messing around with draw functions today when this happened.

 

http://i.imgur.com/CpEVyDj.png

 

No, it's not supposed to look like that.


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#2310 KingPridenia

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Posted 19 October 2014 - 09:53 PM

I was messing around with draw functions today when this happened.

 

http://i.imgur.com/CpEVyDj.png

 

No, it's not supposed to look like that.

 

Looks like you've severed the very fabric of space and time, opening a portal and tampering with said fabric XD. I love it. Sometimes mistakes can be crowning moments of awesome.


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