QUOTE(bobby_light @ Oct 26 2012, 04:55 PM)

Are there any metrics that are used to determine whether an issue is high-enough of a priority to warrant another RC, or is it just "gut instinct?"
Gut instinct, mostly. Basically, I'm ignoring the ones that are clearly trivial (like when the sword's drawn in the wrong place for a frame when you change screens) or not a big deal but pretty hard to fix (like the double sword thing there).
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Please don't take this as a "when will the next release be out" post, but I am curious if there's a goal date for a 2.5 final. RC4 has been out for over 2 months. There's been over 1 year of release candidates. Are there still any open high priority defects? Are there still deal-breaking bugs being discovered?
New major bugs are pretty rare now, but there are a few older ones that haven't been handled yet. I've just finally worked out how to fix the issue with enemies walking offscreen, and I've got about five more things to deal with after that.
There will be an RC5, and I'm hoping it'll be this month. The problems with RC4 haven't been too bad, so I'm still expecting to have the final release out this year.
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Finally, Saffith, based on the frequency of your changes in the change log, your devotion to the project is admirable. You deserve a vacation!
Thanks. Yeah, I'm about ready to be done with this thing...