Anyways, I got the game, and so far, it's living up to expectations. I've completed Green Hill, Chemical Plant, and Sky Sanctuary (both acts), and so far, in the classic levels, they've recreated a Genesis-style environment perfectly. And the modern levels? Best design I've seen in years; the multiple ways to get through the levels so far has been dizzying. I still kinda wish for tighter controls, since some areas seem to be set up Adventure 2-style and therefore aren't that well-suited to it, but so far, it was worth the wait and worth the money.
Sonic Generations
#211
Posted 01 November 2011 - 05:20 PM
Anyways, I got the game, and so far, it's living up to expectations. I've completed Green Hill, Chemical Plant, and Sky Sanctuary (both acts), and so far, in the classic levels, they've recreated a Genesis-style environment perfectly. And the modern levels? Best design I've seen in years; the multiple ways to get through the levels so far has been dizzying. I still kinda wish for tighter controls, since some areas seem to be set up Adventure 2-style and therefore aren't that well-suited to it, but so far, it was worth the wait and worth the money.
#212
Posted 01 November 2011 - 05:37 PM
So Far my progress, I have Beat
Green Hill, Chemical Plant, Sky Sanctuary,
But Right now though working on the Challenge stages
So far The game is just so perfect
It was worth the wait ^_^
EDIT: And also Anyone Got the game for the xbox 360 and did not get the Free DLC With It
I have some Free DLC Redeem Codes I'll give Someone If they want them
I got them But alas Can not Use them i have dial up so yeah
Just PM Me Kay? I repeat Free "XBOX360 DLC REDEEM CODES!!"
Edited by Ventus, 01 November 2011 - 11:00 PM.
#213
Posted 01 November 2011 - 11:02 PM
I think I might take my time till I play the final boss, though. Might just go and do a bunch of challenges. Never know though; I might cave.
#214
Posted 02 November 2011 - 09:51 AM
~Start of List~
{Green Hill{Act 1{Best time{01:23.80} All red rings Found
{Green Hill{Act 2{Best time{01:57.77} All red rings Found
{Chemical plant{Act 1{Best time{01:40.73} All red rings Found
{Chemical plant{Act 2{Best time{03:30.32} All red rings Found
{Sky Sanctuary{Act 1{Best time{03:27.18} I have 3 Red rings to Go
{Sky Sanctuary{Act 2{Best time{04:34.71} :-| No Red rings <_<
{Speed Highway{Act 1{Best time{03:27.33} 3 red rings to go
{Speed Highway{Act 2{Best time{02:58.43} No Red rings even found...
{City Escape{Act 1{Best time{03:50.99} 4 Red rings to go
{City Escape{Act 2{Best time{03:21.98} 3 Red rings to go
{Seaside Hill{Act 1{Best time{03:55.56} No Red rings found yet
{Seaside Hill{Act 2{Best time{04:27.84} No Red rings found yet
{Boss battle Death Egg Robot{Best time{02:37.22}
{Boss battle Perfect chaos{Best time{02:30.81}
~Other stats~ Of Both acts I combined them
{Cleared Stages} 68/122
{Collection Completion} 45.4%
{Distance Run} 150
{Total Clear count} 101
{Enemies defeated} 1445
{Total Rings collected} 4813
{Total Trick combos} 423
{Favorite custom skill} Power Brake,Blast off,safety net,10 second rings,Sure footed,
{Music Unlocked} 29/50
{Art Unlocked} 48/130
~End of giant list~
Okay so thats me so far
I have to say I haven't had this much fun with a sonic game since "sonic 2"
Great Game This is *Yoda Voice*
#215
Posted 02 November 2011 - 10:27 AM
Overall, I really like the game. But I do have a big complaint. Unleashed had very nice pacing. It was packed with story, it had Hub Worlds to explore, side missions to do, entrance stages to navigate, etc. But Generations seems to pick you up from one level and hurl you headfirst into the next. Even when I want to head over and customize my abilities, it keeps nagging me to play the last act I haven't finished. Gets a bit annoying.
But that said, the fact that they brought back Secret Rings style customization makes me incredibly excited. The first two abilities I bought were a overall speed increaser, and an ability that keeps you from losing momentum when running up hill. I like fast. Cuz S rank OCD.
The Hub World is pretty cool, I'll give it that. Especially the way the music changes as you go through it, or switch between Sonics. I love that effect. But I miss Unleashed style Hub Worlds and Entrance Stages. Why couldn't the main Hub World lead to each area's Hub, or at the very least an entrance stage? I loved exploring those. Oh well.
Overall, it's too early to say, but despite all the cool features in Generations, I think I like Unleashed better. Then again, I've only played 2 and 1/30 Modern stages, so I probably don't have enough to base a review on.
And on one final note, chemical plant. The rising water area, with the moving platforms. Part of me died when I saw that and realized I was reliving the same nightmare from Sonic 2. And then Tails' comment about it cracked me up.
#216
Posted 02 November 2011 - 02:01 PM
I mean the game was just so wonderfull
The ending was Eh alright!
All I have to go do Now is Finish up the rest of my Bonus Stages, and Get the rest of the red rings
I Believe I was the first to beat it
I going to rate this sonic game a 10/10. Sega you impressed me!!!
#217
Posted 02 November 2011 - 05:30 PM
And skills customization... like Secret Rings', but better. Only, I'm hoping there's a way to expand the skill points so you can equip more items per set... The one thing I don't like about that kind of customization is getting used to the altered controls from one set only to switch to another and have a few problems with it; I don't want to have multiple sets to switch between for all those handy skills, and I definitely don't want to take off my boost meter increase.
So... Generations has taken every expectation of mine, met it, and surpassed it in ways I never dreamed of. Except the final boss, and in some ways, the story. The story was practically nonexistent, and I really thought it could have done more to expand upon each era and important event in Sonic's history and reference them more. There were a few good references made, but... not enough. And some parts of the story left holes (that I won't spoil) that should have been filled. Or maybe the next Sonic game will fill them, particularly this:
Overall, I still stand by it being the best since Adventure 2. I'll come up with some kind of "review" and a rating once I play it a bit more though; don't want it to be blindsided with just my first impressions.
#218
Posted 02 November 2011 - 06:16 PM
#219
Posted 02 November 2011 - 07:04 PM
Also, for those of you with the game. Metal Sonic. Hard Mode. Sonic Boom. Greatest. Thing. Ever. That is all.
#220
Posted 02 November 2011 - 08:09 PM
#221
Posted 02 November 2011 - 08:13 PM
I have no idea what TS or Russ is using though
#222
Posted 02 November 2011 - 08:15 PM
#223
Posted 02 November 2011 - 08:25 PM
Holy crap That was EPIC!!! O_O But way awesome
#224
Posted 04 November 2011 - 03:57 PM
Rooftop Run Zone, What you have to do in the stage is Hit back flying notes At Vector The gator
But God I'm having such a hard time with it... Let me ask?, did any one manage to do it yet?
#225
Posted 04 November 2011 - 04:07 PM
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