Lost Isle RELEASED
#2191
Posted 26 January 2010 - 11:54 AM
#2192
Posted 26 January 2010 - 12:04 PM
DFW, prepare you to get a PM from me.
#2193
Posted 26 January 2010 - 07:40 PM
#2194
Posted 26 January 2010 - 07:59 PM
#2195
Posted 27 January 2010 - 10:33 AM
#2196
Posted 30 January 2010 - 04:56 PM
Interesting to see the blood/horror discussion on the previous page... Maybe there should have been a warning that LI may not be suitable for children and sensitive people, but anyone who read any of the LI previews probably realized that it wasn't goint to be a happy happy joy joy kind of game... *shrugs*
I don't mind the rating though, at least he gave a reason for the mediocre rating unlike some people.
Bad news on LI2: Since Zelda Classic's furure seems dark and there's still no sign of a new stable version, I'm losing interest again and finding other things to do. I have a passion for game making, but I have to find a tool to make my new games with.
Edited by Peteo, 30 January 2010 - 04:57 PM.
#2197
Posted 30 January 2010 - 07:56 PM
Wolfie, don't forget that there are some Doom midis as well and a couple of random songs, some edited/made by me.
Interesting to see the blood/horror discussion on the previous page... Maybe there should have been a warning that LI may not be suitable for children and sensitive people, but anyone who read any of the LI previews probably realized that it wasn't goint to be a happy happy joy joy kind of game... *shrugs*
I don't mind the rating though, at least he gave a reason for the mediocre rating unlike some people.
Bad news on LI2: Since Zelda Classic's furure seems dark and there's still no sign of a new stable version, I'm losing interest again and finding other things to do. I have a passion for game making, but I have to find a tool to make my new games with.
Doom as well? I recognized some of the music myself. (The ones from Final Fantasy specifically.) So there's no problems with extracting them and using them then, so long as I credit the right people?
For LI2, why not just stick to the Lost Isle specific build? It worked the first time, right? (Not trying to nag for another LI, but I'm just saying.
#2198
Posted 03 February 2010 - 06:53 PM
Lost Isle is a real good quest :-)
But there is an "error" in the manual , you CAN buy Potions and Shields - and the shop is not very well hidden, i found the entrance the first time i was on that screen ....;-)
( but you need the ladder to enter the shop room - and the boomer )
#2199
Posted 04 February 2010 - 03:52 PM
#2200
Posted 04 February 2010 - 04:00 PM
Edit : Nevermind, i figured it out ... High Technology Doors behind Armos Statues ... nice idea ;-) Ok level 4 is done no some exploring .... hm ...
ARGS.... Multiheaded Gleeok and 2 Windrobes ... as MINI-Boss ... hm what may the BOSS be ?
Edited by Drachenritter, 06 February 2010 - 09:24 AM.
#2201
Posted 09 February 2010 - 03:23 PM
#2202
Posted 09 February 2010 - 03:27 PM
#2203
Posted 13 February 2010 - 03:25 PM
#2204
Posted 13 February 2010 - 04:11 PM
Triforce dungeon 2 is found near the center of the lava flows. I don't recall that even being the second one I found, as they don't have to be done in order anyway. This one is too hard for me to explain, but somewhere in the lava flows is a skull on a post sort of barrier that can only be lifted by throwing the boomerang at a trigger that is close to the regular dungeon 2 entrance, so you would of course need to get that first.
I am not sure if you meant triforce dungeon 2 or just regular dungeon 2, though. Regular dungeon 2 can also be found in the lava flows, and is accessed by a portal that you have to sort of wind around in order to get there. If you can find another stone block that you need the ocarina to get past (in the western part of the lava flows), then you are on the right track, as that path leads the way.
#2205
Posted 13 February 2010 - 07:33 PM
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