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The Official Quest Screenshot Critique Thread


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#2161 Obderhode

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Posted 21 January 2012 - 11:50 PM

QUOTE(Marco @ Jan 21 2012, 10:32 PM) View Post

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A real working spear? Pah.

Just stfu and know it's beta.


Very neat! I like seeing Dragon Warrior Monsters 2 tiles! Nice recoloring too. icon_smile.gif

#2162 Shane

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Posted 22 January 2012 - 02:17 AM

QUOTE(Marco @ Jan 22 2012, 01:02 PM) View Post

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A real working spear? Pah.

Just stfu and know it's beta.


Besides the open corner it's very nice. Love it.

#2163 Jared

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Posted 22 January 2012 - 02:58 AM

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I sent this in SotW, but I also want other opinions! What do you guys think?

#2164 Shane

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Posted 22 January 2012 - 04:42 AM

QUOTE(Jared @ Jan 22 2012, 05:28 PM) View Post

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I sent this in SotW, but I also want other opinions! What do you guys think?


The two middle trees should be spaced out a little bit, they look fairly cramped. I feel like mushrooms might be a nice addition. Nice work.

#2165 Link128

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Posted 22 January 2012 - 09:40 AM

QUOTE(Gonken @ Jan 21 2012, 05:52 PM) View Post

Looks good, but you shouldn't clutter solid objects in the middle of the screen, and try to close those corners at the top.


Why to close the corners ? ^^'

#2166 Ventus

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Posted 22 January 2012 - 10:36 AM

QUOTE(Jared @ Jan 22 2012, 01:58 AM) View Post

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I sent this in SotW, but I also want other opinions! What do you guys think?

Looks alright, but to me looks a little to dark. And what Shane said the two trees in the middle looks too cramped.

#2167 Jared

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Posted 22 January 2012 - 01:52 PM

Well, Shane. It's a town. They don't wanna cut down trees! Plus, there's not much room to change that tree.
Ventus, the whole point of it is to be dark icon_razz.gif But don't worry, you won't see it like that for too long.

#2168 Geoffrey

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Posted 22 January 2012 - 02:51 PM

QUOTE(Jared @ Jan 22 2012, 02:58 AM) View Post

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I sent this in SotW, but I also want other opinions! What do you guys think?

Structurally it is not bad, but, apart from that, it is very boring. It needs bushes, and it needs flowers. That should make it interesting.

#2169 Theryan

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Posted 22 January 2012 - 03:09 PM

QUOTE(Link128 @ Jan 22 2012, 09:40 AM) View Post


Why to close the corners ? ^^'

Most people agree that closed corners look better. Open corners make things look too empty with Z1 scrolling. Some people would argue otherwise, but most seem to think it makes things look awkward.

Here's a topic/debate on the subject for your reading pleasure:
http://www.purezc.co...hl=open corners


#2170 Link128

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Posted 22 January 2012 - 03:44 PM

QUOTE(Theryan @ Jan 22 2012, 05:09 PM) View Post

Most people agree that closed corners look better. Open corners make things look too empty with Z1 scrolling. Some people would argue otherwise, but most seem to think it makes things look awkward.

Here's a topic/debate on the subject for your reading pleasure:
http://www.purezc.co...hl=open corners


Okay, thank you. ^^
I keep the open corners anyways because I guess that feel better for this part of my game..

#2171 Octorockoncrack

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Posted 22 January 2012 - 08:34 PM

Was thinking of putting this in SotW, but I used a different picture instead.

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#2172 Xenix

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Posted 22 January 2012 - 08:39 PM

QUOTE(Jared @ Jan 22 2012, 02:58 AM) View Post

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I sent this in SotW, but I also want other opinions! What do you guys think?

About fixing the clutter problem, how about replacing that middle tree with two smaller ones arranged horizontally next to each other?

Know what I mean?

#2173 Jared

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Posted 22 January 2012 - 08:47 PM

QUOTE(Sepulcher @ Jan 22 2012, 08:39 PM) View Post

About fixing the clutter problem, how about replacing that middle tree with two smaller ones arranged horizontally next to each other?

Know what I mean?


But I will only be using the MC trees and bushes in the game...

#2174 Xenix

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Posted 22 January 2012 - 08:54 PM

QUOTE(Jared @ Jan 22 2012, 08:47 PM) View Post

But I will only be using the MC trees and bushes in the game...

That's what I mean. use the smaller MC bushes to replace the middle big tree.

#2175 Jared

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Posted 22 January 2012 - 08:55 PM

Oh...that works! Thanks xD


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