QUOTE(Fausch @ Mar 19 2011, 05:22 PM)

Personally, although I think a lot of the concepts here are cool, I was really hoping they'd bring Zelda in a darker, more mature direction, maybe moreso than TP.
Would you mind explaining me why? I'm not going to hate on you because you don't like the graphics they chose to use, I'd just really would like to know why some poeple want Zelda to be dark and depressing and "mature".
I think what they currently are doing is just magnificent. It's supremely imaginative, the videos of the gameplay have a look as though Link walking through a
paiting. A
freakin painting! It's art! Never in my boldest dreams I would have imagined that someone is going to make actually visual(!) art in a video game. And they don't just try to be artsy, they tackle
the real thing. They try to mimmick the impressionists (and they suceed). Impressionism is like the crown of art, it's the most impressive (no pun inteded) style an artist can bring down to the canvas merging what he sees and
how he sees it in perfect harmony of colour and shapes (which are almost fluid). How can someone not just
love impressionism? Impressionistic paintings are like windows into the souls and perception of the artist. And don't let me begin babbling about the colours. These colours are so wonderful, they are so bright and full of life and they work so perfect, as in they make it so clear what everything's about, unlike the dull, grey mass TP was.
What's with all the love for realism/photorealism? There's no magic at all. Photorealism is so boring, it's just like real life. And shouldn't art be an espace from everyday life? I'm failing to understand why someone would a video game want to be all dark and derpessing. I can't seriously imagine such a game be a fun experience.
Well, yeah, I got carried away a little. But I seriously am a sucker for SS's style and I'm totally clueless why lots of people wish that the game was envisoned in a "more mature" fashion. (Besides, maturity isn't about darkness, depressions and uglyness...)
Anyways, I'd really like to read a statement what exactly it is people don't like about SS's style. Like, a serious one, where they explain what's wrong with the way it is and what would be better if the game was a dull grey mass even more than TP.

QUOTE
The gilded sword had so little bearing on the story of Majora's Mask, that I doubt this could be anything more than a shout-out at best.
Skull Kid had so little bearing on the story of Ocarina of Time and became one of the most important characters in Majora's Mask, if not
the most important one (after all, he's the stumbling block of the whole plot).
Edited by Sheik91, 19 March 2011 - 02:15 PM.