Still playing Legacy of Darkness, but I finished both Cornell and Henry's stories. Cornell's ending was pretty interesting, setting up the plots for the other two primary characters fairly well. Henry's scenario was actually rather fascinating, and had an idea I really liked and want to experiment with myself.
The idea is that you're replaying most of the levels you had played as Cornell already, but all the puzzles have already been finished, and all the doors are already unlocked. You're on a timed mission to rescue a group of children, one per level. However, the neat thing is that each kid saved directly corresponds to unlocking something, giving you a pretty good incentive, considering unlocked content includes Hard Mode, the second half of the game entirely (two remaining scenarios), and alternate costumes for the three other characters.
The only thing I didn't like was the concept to Henry's character. Cornell was a werewolf who could temporarily break the seal on his powers and use them on his enemies. Reinhardt was the next Belmont, a family cursed to battle Dracula every generation, and wielded the legendary "Vampire Killer" whip. Carrie was a witch whose family had been killed out of fear from their powers. Henry is just some guy who grabbed an old suit of armor, and happened to think ahead enough to grab a revolver before heading out. Call me crazy, but it seems the standards for entering Dracula's castle aren't quite as lofty as I thought.
-- ANTI-DOUBLE POST EDIT --
Finally finished Reinhardt's scenario and decided to start Carrie's so I could see her first level before going to be. Holy crap, why didn't I pick her for my Hard Mode run?! Reinhardt had a whip and sword. Carrie gets powerful, charge-able homing shots with unbelievable range, and they automatically hit as many enemies as they can before dissipating, so one shot usually damages three or four enemies. Not only all that, but unlike Reinhardt, she can move while attacking, while he had to stop moving to hit stuff. This is the only character that I managed to kill the first boss with without getting hit. Why is it that in these games, the most overpowered characters are little girls?
Edited by kurt91, 21 October 2013 - 06:00 AM.

