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Lost Isle RELEASED


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#2071 ybelmin

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Posted 12 July 2009 - 10:01 AM

Hi everyone !
After searching in the whole topic without finding my answer, here is my question !
About the dream level : i've made it to the end, but while talking to the "hand", the screen changes and Link appears in a dark screen where i can see "you've got bomb". I can even walk north to another dark screen where there is trees !
Is that normal, or is that a bug from the game ?
Thx !

#2072 DarkFlameWolf

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Posted 12 July 2009 - 10:10 AM

intentional bug, keep walking around those screens to get back to the dream.

#2073 ybelmin

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Posted 12 July 2009 - 10:18 AM

Ok thanks for this quick answer !

#2074 triskilon

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Posted 12 July 2009 - 10:42 AM

Even with that tactic, many of the rooms push you out of the doorway after the screen scrolls, and there are a bunch of bombchus waiting for you on the other side (not to mention 20 wizrobes). I've actually managed to get fairly far in the level, and I have most rooms down to just one enemy, but I'm lost now and can't seem to proceed...

Is it possible to get the red armor without doing the master dome? I thought you had to have the super macho arrows (or whatever they're called) to get into the hideout.

Also, I tried level 5 with the standard arrows, and the damn Gohma killed me 3 times.



QUOTE(DarkFlameWolf @ Jul 12 2009, 07:35 AM) View Post

people, people! There is a way! And its: DON'T CHARGE INTO THE DAMN ROOM! LOL
Seriously, the Master Dome requires a completely different tactic than any other area in Lost Isle. Here's the trick: Walk into the room far enough to fire off a few arrows at some bombchu bots that are no doubt rushing in your direction. Destroy a few (1-3) and then exit the room. Re-enter. The number and variety of enemies will change based on enemy placement priority. The more severe enemies, once enough bombchu bots are destroyed, will ultimately end up not spawning after there are only 1-3 enemies left in a room. And always keep at least one enemy alive per room, otherwise after a while, all 10 enemies will respawn and you have to do the process over for that room.
So you basically keep doing this for the duration of the master dome for each room. Its a trial of endurance, patience and skill. It is NOT for the weak hearted or easily frustrated. So if it doesn't appeal to you, don't do it! Its not required anyway.



#2075 Sir Bogomoloff

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Posted 12 July 2009 - 12:49 PM

hey triskilon, you can get the red armor if you get the holy ice arrows or whatever they are called from that level 5 cave. You need those arrows to enter the red armor hideout.

In level 5 you need those holy ice arrows to kill the Gohma bastard.

#2076 triskilon

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Posted 12 July 2009 - 07:09 PM

Ok, by the grace of God, I've made it to the Master Dome boss. At least I hope this bastard is the boss. He kills me in two, maybe 3 hits. WTF do I do to this guy?

#2077 DarkFlameWolf

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Posted 12 July 2009 - 07:33 PM

well, there are one of two ways you can beat him.

Hard way: Going toe to toe with him and beating him mano-e-mano. Which can get you killed very fast.

Easy way: Look for item trigger options somewhere in the room, be it lamps, arrow targets, etc. to close off sections of the floor for the boss. It will limit his movement, but not yours. Activate all three floor traps effectively and he will have only two spaces to move in. Thus you can attack him without mercy.

#2078 triskilon

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Posted 12 July 2009 - 10:32 PM

Well......I've tried every item I have on everything that looks like a trigger point. No dice so far. I've also died like 8 times...but I'm not exactly counting anymore.



QUOTE(DarkFlameWolf @ Jul 12 2009, 07:33 PM) View Post

well, there are one of two ways you can beat him.

Hard way: Going toe to toe with him and beating him mano-e-mano. Which can get you killed very fast.

Easy way: Look for item trigger options somewhere in the room, be it lamps, arrow targets, etc. to close off sections of the floor for the boss. It will limit his movement, but not yours. Activate all three floor traps effectively and he will have only two spaces to move in. Thus you can attack him without mercy.



#2079 triskilon

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Posted 12 July 2009 - 10:37 PM

Ok, so I thought the floor triggers were disabled.......that should have been the first thing I tried. Hello awesome arrows.



QUOTE(triskilon @ Jul 12 2009, 10:32 PM) View Post

Well......I've tried every item I have on everything that looks like a trigger point. No dice so far. I've also died like 8 times...but I'm not exactly counting anymore.



#2080 Sir Bogomoloff

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Posted 12 July 2009 - 11:30 PM

I wish I had the patience to enjoy Master Dome icon_sweat.gif

Edited by Sir Bogomoloff, 12 July 2009 - 11:31 PM.


#2081 DarkFlameWolf

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Posted 13 July 2009 - 06:29 AM

Its not for everyone, but its there for those who like a interesting challenge. Congrats triskilon, you completed the Master Dome.

#2082 triskilon

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Posted 13 July 2009 - 02:01 PM

Is it just me, or does Morlach's true form look like Stewie Griffin?

#2083 Moonbread

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Posted 13 July 2009 - 02:36 PM

So I managed to gain an interest in ZC as a whole lately...how do I get inside of the room that's shut off with a shutter door between 2 blue block platforms on the dark side of level 2? I assume it leads to the boss key, because that's all I need before finishing the dungeon.

#2084 Sir Bogomoloff

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Posted 13 July 2009 - 03:31 PM

QUOTE(Prospekt @ Jul 13 2009, 07:36 PM) View Post

So I managed to gain an interest in ZC as a whole lately...how do I get inside of the room that's shut off with a shutter door between 2 blue block platforms on the dark side of level 2? I assume it leads to the boss key, because that's all I need before finishing the dungeon.

I found a video that might help you: http://www.youtube.c...h?v=FbW6muDti58

icon_smile.gif

#2085 triskilon

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Posted 14 July 2009 - 12:10 AM

Finally! I must have tried to get down the damn mountain 20 times. I think you almost have to try it that many times to get rid of all the deathbos.

Overall impressions:
I don't have a lot to compare it to since this is the first quest I've played on ZC, but I am extremely impressed. The layout of the world is fantastic. The graphics are awesome. The flow is good. You feel genuinely happy when you find a new item. I actually threw my hands in the air a few times. You could package this with an official Nintendo sticker on it and fool me.

With one exception. It's damn hard. You die too often, IMO. It gets extremely frustrating, and there are many places where you respawn with no easy way to gain hearts, and you are forced to do a leave/re-enter trick on one lone plant 100 times to fill up, only to die in the same room again and redo the process. The tedium is annoying. If you're going to make a level as difficult as the Master Dome, give us a recharge station in the very first room. Otherwise, I feel like I'm just wasting my time.

Also, difficulty by obscurity, in general, is not great for the player. As an example, I never would have noticed that I needed to bomb the dead monitor in the lab. I probably wouldn't have noticed that I needed to flame rod the Armos to trigger the gate in Level 4. If you're going to pull tricks like that, at least sell a strategy guide. ;-)

Overall great quest. I can tell that you guys put a tremendous amount of work into this, and we all appreciate it. Now send it to Nintendo along with a copy of your resume.


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