My computer was not working for quite a while, so I borrowed my sister's PSP and spent that time playing Dissidia: Final Fantasy. I got up to Shade Impulse - Chapter 2 before having to stop due to the repetitiveness. Don't get me wrong, it's a really fun game, but you can only fight the same characters for so long. Although I prefer the normal control scheme, I loved the idea behind the Command-Style controls. I kind of wish a full RPG could be designed around those, with the viewpoint either zoomed out to show all the characters in your party at once in the fight, or switching between characters whenever they're attacking/getting hit.
My sister got irritated that I had kept her PSP for so long, so she took it back the other day. It's a bit odd to me that she never uses it for anything, but is always reluctant to let me borrow it when I want to play a game on it. I also transferred my Guardian's Crusade save files from my computer's emulator to the copy on her PSP so that I could play it on that (I prefer the appearance on the PSP screen, and the game only needs a single set of L/R buttons) without having to start completely over, but since the game relies on finding your "magic spells" (you find summons called "Living Toys" and summon them to perform a spell) and they're often hidden in the most arbitrary of places, I decided to wait until my computer got put back together before continuing that game, so that I could look up if I miss anything as I play.
I also decided to re-start Jak and Daxter from the beginning, this time with a walkthrough to try and get a 100% run. I've gotten everything up to Fire Canyon completed 100%, although Misty Island was a huge pain to find the last Precursor Orbs. A quick question for anybody else who has this game. Do you need all of the Precursor Orbs in order to get all of the Power Cells? I checked GameFAQs, but it didn't say.