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Super Smash Bros. Brawl


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#1966 Exate

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Posted 22 February 2008 - 02:41 AM

Captain Falcon appeared tonight.

Curious as to who's going to be next? Thank Pikachu for finding out.

QUOTE
<@Jennifer> look at each characters unlock system
<@Jennifer> notice how the brawl requirement for each gets bigger and bigger?
<@Jennifer> Lucario requires 100
<@Jennifer> Snake requires 130
<@Jennifer> R.O.B. requires 160
<@Jennifer> I predict that those will be the next three updates for characters, Snake's being that of a "How to unlock"
<@Jennifer> In case you're curious
<@Jennifer> Ness 5
<@Jennifer> Marth 10
<@Jennifer> Luigi 22
<@Jennifer> Falco 50
<@Jennifer> Captain Falcon 70
<@Jennifer> Here's another thing
<@Jennifer> next up is Lucario
<@Jennifer> Ganondorf is 200
<@Jennifer> Why I bring this up?
<@Jennifer> Cause I'm not sure if he'll do Lucario (next on the list), or Ganondorf (next veteran on the list)
<@Jennifer> Seeing as all the secret characters he's done so far are veterans


So, Lucario is next. Or Ganondorf. Prerequisites for things are already on GameFAQs.

#1967 Bowser Blanchette

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Posted 22 February 2008 - 06:08 AM

IPB Image

Looks like Snake's a Fan of Captain Falcon as well.

#1968 andrewmcd1

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Posted 22 February 2008 - 11:04 AM

In Melee, Captain Falcon was basically the only character I couldn't play as or against. And it looks to me like he's been made a bit stronger, especially with his final smash (Which appears to ALWAYS hit), which is bad news for me :<

#1969 Aslion

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Posted 22 February 2008 - 11:19 AM

http://youtube.com/watch?v=ggoK85c4NQc
^ The Snake/Captain Falcon conversation. In Japanese.

So, he has reverse Falcon Punches now, that will be great for fooling people. Another point for him.

#1970 Moldorm

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Posted 22 February 2008 - 01:14 PM

QUOTE

news. I was speaking with the friend that brought in Brawl yesterday, (Read two posts of mine above this one.) and he claimed that he'd been playing Subspace Emissary for four hours, ... and was only two percent done with it.

Four Hours.

Two Percent.

Thank the smash gods... ....


My cousin beat the whole main story (as in not finding all of the secrets) in, like, 14 hours (not for one sitting icon_razz.gif) The main story is around 88%. Either you misheard your friend, or he was exaggerating/lying, or he really sucks at Brawl. Most probably you misheard him, as no one is stuck on the first level for four hours.

Sorry to burst your bubble. It's still the length of an average adventure game though, just to blow a new bubble. icon_smile.gif

EVERYBODY TO THE EDIT:
IPB Image
...Is that R.O.B? icon_eyebrow.gif

Edited by Moldorm, 23 February 2008 - 04:02 AM.


#1971 Aslion

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Posted 22 February 2008 - 01:32 PM

QUOTE(Moldorm @ Feb 22 2008, 12:14 PM) View Post

EVERYBODY TO THE EDIT:

IPB Image
...Is that R.O.B? icon_eyebrow.gif


Yeah, that's R.O.B. Or at least a R.O.B.
So that pretty much was a leak.

#1972 Zenith

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Posted 22 February 2008 - 03:57 PM

Not a leak. Port Town Aero Dive had a giant R.O.B. in it as an easter egg. It stayed in the Brawl stage. See? It's in the background.

Edited by zmaster, 22 February 2008 - 03:59 PM.


#1973 ShadowTiger

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Posted 23 February 2008 - 11:52 AM

I should update this with content I've learned since then.

Concerning Zero Suit Samus: Her Forward Ground Smash Attack is similar to her Forward+B. She uses her whip, essentially. It has considerable range too, almost as much as her Forward+B. Her Forward+B has a "sweet spot" on the end of it which, if done precisely, can actually hit someone who is edge-hogging. Very, very difficult to pull off though. Again, the move has incredible range. That sweet spot is more than likely to be utilized when using the attack though, because it hits enemies anyway as you use it because of the nature of the attack. It practically pushes foes toward the sweet spot, so fear not.

Her Up-Tilt attack is a phenomenal attack as well. So is her Standing Up+B. It too has a sweet spot at the tip. You can also spam it in place, using the right timing of course, to keep your enemy suspended in midair for a while. Very interesting attack. Don't underestimate it. It brings your foe down to you when it hits them, and you can repeat the move to send them back up to the sweet spot at the end of the whip and back down again to you to use it again. Seriously. Good attack.

Don't bother with her Standard B move though. It's nigh useless. The Fully Charged blast (Which takes only a single second to charge, and is barely more powerful than the uncharged blast anyway.) doesn't stun anyone much at all, for a paralyzer. Rather, her normal Downsmash, which fires her paralyzer at your opponent's feet right in front of you, that actually stuns them for one or more seconds. Do use it often. Particularly fully charged, if you can make it.

Her Down+B Gymnastic flip actually has its uses. For one, yes, it's a recovery move, and can get you closer to the edge of the platform while recovering to use her grapple tether, I believe. It can also be used to spike! You just have to get both the timing and the spacial distance correct, and in the middle of the arc, you can press A, I believe, to have her extend her legs for a kick while maintaining the arc in midair. It really is a pretty good spike move, from what I can tell.



Anyway, Captain Falcon still has his electric Knee smash attack from Melee. It just is released a little bit later, so you should do the Fair (Forward-Aerial attack.) a little bit earlier, around the height of your shorthop, to release it as desired.



Snake's Downsmash move actually plants a proximity mine in the ground. There can only be one onstage though. His Down+B move plants a remote control mine in the ground. You can also plant one on the head of your opponent if he's standing right in front of you. (Yes. Really...) Meaning you can send them high up nearly off the stage via whatever means available to you, and then hit your Down+B to explode the mine, sending them the remaining distance offscreen. A pretty solid attack, I think.

Although you can't jump at all from the release of his Cypher (Up+B Recovery move.) you can still attack on the way down.


Oh. There's also a neat item, in the form of a soccer ball. You can't pick it up. It's the equivalent of Mr. Saturn, but hits harder. You can attack it, and it'll be cast out like a real soccer ball (Utilizing the Havoc Physics engine, also powering Half Life 2. <3 ) to send it out towards another character. It does hit relatively hard, I suppose, particularly owing to the fact that there's a trail of smoke and fire behind it after it's kicked. icon_razz.gif

#1974 lucas92

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Posted 23 February 2008 - 01:17 PM

I just prebought the game. You should do the same as I'm doing if you don't want to have it 4 weeks later than march 9. icon_wink.gif

#1975 ShadowTiger

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Posted 23 February 2008 - 03:19 PM

Yeah, I fully expect the store to be incredibly crowded on March 9th. Those poor, poor store clerks. icon_worried.gif It's like Christmas shopping for them all over again.

I already prebought my copy sometime last year, and it's all paid off already.

How does that work, anyway? If I have it prebought and prepaid, can they sell that copy to someone who gets there first, cash in hand, who had also preordered one? Also, do they keep the amount you've paid off for it in their database? I don't want to have lost my receipt and have to pay another $52.50 something for another copy after I've already paid it off. icon_shrug.gif

#1976 Exate

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Posted 23 February 2008 - 03:59 PM

It should be kept in the computer, ST. And I doubt you'll suddenly lose the receipt in the two weeks to come. icon_shrug.gif

#1977 unartistic

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Posted 23 February 2008 - 10:14 PM

Man, I preordered it in my home town and won't even be able to get back until April or something...

#1978 Zenith

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Posted 24 February 2008 - 12:36 AM

Hey, a dude on SWF said this...

QUOTE(ElementSun;Smash World Forums)
They should make a water temple level in SSBB

I wonder how well that would fair...

While we know one doesn't exist in Brawl, and it can't be done right as a custom stage, it would be a cool idea for Smash 4. You fight around the central column and platforms floating on the water, and the water level rises and falls, moving you up or down a floor...

#1979 Aslion

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Posted 24 February 2008 - 10:45 AM

I doubt it will be in Smash 4, if it even comes out. It would probably be just another 7 year wait and nobody would remember what OoT was.

If they do make a Brawl channel though, it would be possible, since OoT is on the VC.

#1980 Exate

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Posted 24 February 2008 - 11:52 AM

Hrm. Well... you all should look at this.

http://media.wii.ign...545/vids_1.html
Video Interview.


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