QUOTE(ZoriaRPG @ Dec 4 2012, 10:21 PM)

Another thing: The FAQ states that the sword beam sound (amongst other sounds) is hard-coded and cannot be changed. Isn't this something that the quest creator can set now?
It's the number that's hard-coded - it always plays SFX #2.
QUOTE(HylianGlaceon @ Dec 5 2012, 01:50 AM)

How does the switching Link's Palette work? It seems at times switching the palettes don't work correctly.
Is it only after changing rings with cheats that it's off?
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And finally, would there be a way to have ZC choose better colors when it changes due to a Transparent layer on Layer 6?
I can try fiddling with it a bit more, but I don't know how much I can really do there.
QUOTE(Jamian @ Dec 5 2012, 08:18 AM)

Would it be possible in a future version to be able to add more "guys"?
I really can't say. That might be either easy or very hard, depending on how they're coded. It's not immediately obvious. Safe to say it won't happen in 2.50, at least.
QUOTE(ZoriaRPG @ Dec 5 2012, 10:42 AM)

I also noticed that some of the flags in the wiki (Block Brang) are not available. Are these disabled/removed? I wanted to block projectiles through certain types of terrain to no avail.
There aren't any flags disabled. If there are any listed on the wiki that aren't there, the wiki is wrong.
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@Saffith: What is the build number for -w5, and is there any matching update for ZQ as well, or just Zelds-w?
1578. No ZQuest update, currently.
QUOTE(Eurysilas @ Dec 5 2012, 06:22 PM)

Oddly, no it doesn't. The second screen info is off, all previous problem screens are fine.
Excellent. Can you tell me where it's been crashing? Which quests and screens? Not a full list, just one or two should do. I have an idea of what the problem is, but I need to see where it happens to make sure.
Edit: Actually, I might have found it. Try this:
http://filesmelt.com/dl/zquest-m.tgzIf that doesn't fix it, I still need to know where it happens.