Path of Shadows RELEASED!
#181
Posted 02 May 2012 - 06:15 PM
#182
Posted 02 May 2012 - 06:19 PM
#183
Posted 03 May 2012 - 02:00 PM
#184
Posted 03 May 2012 - 02:05 PM
#185
Posted 03 May 2012 - 04:32 PM
#186
Posted 03 May 2012 - 04:50 PM
Hint (not actual location):
#187
Posted 03 May 2012 - 06:58 PM
This was an awesome game, and with any game that holds my attention til the end, it deserves 5 stars. The only complaint I had was sometimes there was a bit of a lack of direction as to where to go and what to do next, but all and all a very enjoyable quest! Make more please!
#188
Posted 03 May 2012 - 07:25 PM
Glad you loved my quest!
I have one more quest idea that I'm working on (with a team), called Solaris (previously Sword of Destiny). I'm expecting this one to be ten times more awesome than Path of Shadows, with a more in-depth story, all-custom character, items etc; brand new gameplay elements; the works! Even I can't wait 'till it's done, but we have a long way to go.
Edited by MoscowModder, 03 May 2012 - 07:27 PM.
#189
Posted 04 May 2012 - 04:26 AM
#190
Posted 06 May 2012 - 05:29 AM
#191
Posted 06 May 2012 - 08:12 AM
#192
Posted 06 May 2012 - 02:47 PM
Orin: Actually, bombs dissapear when you run out of ammo automatically. The script brings them back when you do have ammo (very annoying otherwise). I'm very surprised that one line of code slows down your computer. Try downloading version 1.2.4 (same link as always). It might speed it up on your slow computer. Also don't run it on power saver mode if you are currently.
Edited by MoscowModder, 06 May 2012 - 02:47 PM.
#193
Posted 10 May 2012 - 01:33 PM
#194
Posted 10 May 2012 - 02:39 PM
#195
Posted 15 May 2012 - 12:59 PM
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