Super Smash Bros. Brawl
#181
Posted 11 July 2007 - 12:33 PM
#183
Posted 11 July 2007 - 12:33 PM
Well, at least it has a date, now.
#184
Posted 11 July 2007 - 12:41 PM
#186
Posted 12 July 2007 - 05:38 AM
Edited by Bowser Blanchette, 12 July 2007 - 05:39 AM.
#187
Posted 12 July 2007 - 06:24 AM
Also DK looks like the same (not GFX wise) with his puching and lifting up and i won't play as him
coments
#188
Posted 12 July 2007 - 07:16 AM
Also, I just took a look at DK. Yeah. Not much different-looking than in Melee, but still looking good. That makes him the 11th confirmed character. Anyone else still counting the characters? Out of the original 8 from SSB, they've still haven't show Yoshi, and out of 12, they haven't shown any of the four hidden characters from SSB. So, if they appear, that would mean Brawl will have 16 characters in their roster, excluding the newcomers shown in the trailers that haven't appeared on the website and any new players that came from Melee.
#189
Posted 12 July 2007 - 12:20 PM
Oh, and I also think that this should be pinned.
Or Darknuts, I hope they appear as an Assist Trophy.
Would that be WW Darknuts or TP Darknuts?
#190
Posted 12 July 2007 - 02:01 PM
I played SSB not to long ago and it was so slow compared to Melee. You also just didn't get the whole "Whoo I just smashed him out of here" as much as Melee. I really hope for more of that in brawl.
#191
Posted 12 July 2007 - 02:09 PM
Brawl looks a lot more intense in the fighting then Melee and Melee was a lot more intense then SSB. I like how it continues to become more in game and faster.
I played SSB not to long ago and it was so slow compared to Melee. You also just didn't get the whole "Whoo I just smashed him out of here" as much as Melee. I really hope for more of that in brawl.
Agreed. I was really impressed with the movement freedom for the characters for SSBM, after I compared it to SSB. It wasn't easy for me to notice it, at first, since I didn't own SSB at the time (just rented), but when I played SSB again, I couldn't control Fox the same way I could control Falco in Melee. I'm hoping Brawl will give me a similar experience of even greater movement freedom.
#192
Posted 12 July 2007 - 04:00 PM
Brawl looks a lot more intense in the fighting then Melee and Melee was a lot more intense then SSB. I like how it continues to become more in game and faster.
I can see why you'd like it, but Sakurai himself said that he would tone down the speed of the game this time around compared to Melee.
#193
Posted 12 July 2007 - 04:21 PM
How is this not pinned yet?
Edited by Comix, 12 July 2007 - 04:21 PM.
#194
Posted 12 July 2007 - 04:22 PM
#195
Posted 12 July 2007 - 04:33 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users


