Honestly, I don't even know what to call my quest anymore. But it can't be Adam's Quest II as I don't plan to have it have ANY relation to the former game which as far as I'm concerned should NEVER get a rating above a 3/5. I'm bad with naming and I don't want my game to be a "fairytale". At this point, I may as well call it "The Red Feathered Hat Experiment" with NOTHING to do with ANY hat at all. I mean okay, I COULD have an "Adam's Quest II" with a 100% different storyline like the Final Fantasy series. But really, it's bad enough a title like that would turn people away.
EDIT: Sorry for my rage post before. But I'm really getting sick of not having a good name for my game. Everything I come up with is either stupid or sounds like some random game nobody outside of Japan would have heard of. I officially give up. I really don't know what to call my quest. To be honest, it won't be anything special. I just want it to be a standard 9 dungeon format with a few extra dungeons that house key items and some optional dungeons for bonus items. If it matters, it is more action than puzzle based, although puzzles will be in the game. Essentially, my aim is to target those that like fighting and learning the most efficient way to kill enemies.
How about ... Adam's Quest?







