Dreams of Yesterday
#166
Posted 12 May 2011 - 09:42 AM
#167
Posted 12 May 2011 - 11:47 AM
#168
Posted 12 May 2011 - 11:54 AM
#169
Posted 12 May 2011 - 02:29 PM
Can't go right here

I think it is a oneway entrance and that you come from the right side. At least that is how I did it.
The last battle with Geist...I kill all the things, the door opens north and I just stay in that loop. Just keeps opening back to the room where Geist and his minions were. That can't be right can it? I have to F6 and continue; and when I go back, Geist is defeated but the loop happens again. The only way to get out of the dungeon is to F6 and find a way to warp back to the first floor or save. Should something important happen after beating Geist??
It got me too Chief. Bomb or hammer/axe the first grave on the bottom row left side. Then I could go get the crystal.
EDIT: I just looked at the picture I saved and I have my hammer out. But try both.
@ShadowTiger Bugs List
It maybe not a bug the cave is in the Devouring Forest. How do you get to that stairs over there on the left? It looks like you would come in from the left but I've tried to find the a entrance in the Devouring Forest. I couldn't find one.

Thanks!
Edited by Artistic, 12 May 2011 - 01:42 PM.
#170
Posted 12 May 2011 - 03:50 PM
Artistic - To get that HCP, or rather, to get into that cave, go back to the entrance of the Dead Forest. When you're on the first screen of it, go two screens to the east. There should be a 2x2 dead brown round tree almost in the middle of the screen, and an up/down moving trap to the left of the tree, and a dead white canopy of leaves on a layer above it all. Go where the trap starts, go as far up as you can, then as far left. There's a hidden warp under the canopy to the upper left of where that trap starts.
By the way, apparently, according to ZQuest, in this room,

There's absolutely nothing of interest. The room is finished, yeah, but there's no items, enemies, guy, string, room type, warp coordinates... nothing.
#171
Posted 12 May 2011 - 04:26 PM



First picture I can't go in the door I'm standing in front. Second picture I went in the middle door in first picture. I'm not stuck I can move though can go to the stairs. Third picture can't come out door. F6 continue worked started in entrance to Hotel.
Now that I think about it they may not be bugs at all. My mind never stops.
Edited by Artistic, 12 May 2011 - 04:31 PM.
#172
Posted 12 May 2011 - 04:40 PM
By the way, there's always been this one bug that's been notorious for ... ... well, for being a bug. When you Super-Bomb the Waterfall in the Mermaid's dream, when you climb the vines north(ish) of the start position, north of that hotel, what happens, please?
The screenshots I'm getting are great, but if it's a cave, a general location of how you got there and a basic "which corner of the map do you think this is in?" would help. Many thanks.
New bugfix version coming soon!
EDIT: Oh, and yeah, those three screenshots you posted, for the most part, are related. There wasn't actually supposed to be a door in the middle of those two doors. (It looks like a wall with a wall-decorative column instead of a door.) C-Dawg put "door" as a wall type, but decided against it, and instead drew the two doors on either side in, but likely forgot to set the north wall type to wall instead of door, so it automatically drew in a door set there instead. So yeah, there's not supposed to be any door there. I fixed it.
I'm REALLY not sure why you can't move south out of that door on the right though. There's nothing I'm seeing to indicate any unwalkability, and there certainly shouldn't be any dungeon rules getting in the way...
I just tested it out in 2.5 .. Indeed, you can pass through that right door all you want.
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#173
Posted 12 May 2011 - 06:13 PM
I found that cave in Devouring Forest that you told me how to get to. At least I think it is. I haven't been there before BUT I can't go right.

About the Hotel I'll go back and check again. You know what works in one player may not work in another and vice versa.
#174
Posted 12 May 2011 - 06:41 PM
on that devouring dungeon - I haven't found nothing of value in there though
what's the item here??
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@ShadowTiger
I found that cave in Devouring Forest that you told me how to get to. At least I think it is. I haven't been there before BUT I can't go right.

About the Hotel I'll go back and check again. You know what works in one player may not work in another and vice versa.
#175
Posted 12 May 2011 - 07:46 PM
what's the item here??
#176
Posted 12 May 2011 - 08:40 PM
@ShadowTiger Here is a bug in Blester Tower.


You fall down in first picture and end up here in second picture. You can walk down in second pic and get back to picture one. But you are hanging in midair and if you try to walk up you end back at picture two. If you walk up on the second picture it just loops. Had to F6 continue and I started on this same level. Which is good!
EDIT: Tower

If you fall down in this room you go to that lovely green screen. You can walk down though and get back.
EDIT: Devouring Forest



First picture is where I went in. Second picture is what happened when you try to avoid getting hit by the red/white thing because he takes your sword. I blocked myself in can't get out the door. Third picture is what happens when you F6 continue. I went up and down, left and right. But I couldn't get back to Devouring Forest.
EDIT: I don't mind a challenge in a quest BUT In the Devouring Forest I think there are too many red/white things that take your sword.
Ok I am in the mirage and I died... I got pretty far but I died and ended up in that green grid like thing.... what do I do... I tried continue but I dont want to save and be stuck and I didnt save for a good hour and half
#177
Posted 12 May 2011 - 09:09 PM
#178
Posted 12 May 2011 - 09:29 PM
Hmm... ... I think I might have to line the upper row of every map with an empty room with a warp back to the dungeon's entrance of that map, just to avoid errors like that. It's a scary thought. Either that, or alter each Dmap that doesn't have a continue screen (I.e. a screen of 0,0) to have a convenient screen to restart on. I think I'll do that.
Sounds good buddy! So when is the next update?
#179
Posted 12 May 2011 - 09:36 PM
#180
Posted 12 May 2011 - 10:35 PM
Well, I just had one, and there's been no significant bug fixes aside from that one, and I'm slightly hesitant to mess with the game's continue system lest I wreck something major. It would need a LOT more testing than what's going on in here.
It is ok, I was able to save and start at the forest but its ok now
Ok... how do you get the witch to sell potions in her hut? Also, if I do happen to beat this where do I go next...
Edited by kaspauf, 12 May 2011 - 10:39 PM.
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