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Power of Geduina

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power of geduina


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#166 mudvayne

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Posted 09 December 2006 - 05:08 AM

cast chaos: eh i dont have any problems, whit the key at level 2. hm i dont know why is it so. but i will make, that this key to be on an other place...

barefootguy: this puzzle is very easy icon_smile.gif you came from down, and push all thre blocks up. than you can push the other blocks... try a bit! icon_smile.gif

skynet: P steht f�r Potion ^^ und hier ein kleiner hinweis: diese 3 Schl�ssel brauchst du f�r diese 3 T�ren:
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Edited by mudvayne, 09 December 2006 - 06:06 AM.


#167 Skynet

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Posted 09 December 2006 - 06:53 AM

Den aus Screenshot 1 hab ich nicht bekommen , merkw�rdigerweise ist da bei mir auch kein Shutter rechts in dem Raum und die dritte T�r bekomm ich dadurch nicht auf , kann ich wohl nochmal von vorne beginnen icon_frown.gif

#168 Dorian

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Posted 09 December 2006 - 07:00 AM

hello hello !
your quest is incredible!
but is it normal for me to get 1 rupee when i dive on the chest ?

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#169 mudvayne

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Posted 09 December 2006 - 07:38 AM

lol no. but i fix this bug whit an overwater chest. so you can grab the key, when you open the chest.

#170 Dorian

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Posted 09 December 2006 - 07:44 AM

"but i fix this bug "
i have to redownload the quest file
....or it's over i have to restart all?? (shei�e!)

#171 mudvayne

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Posted 09 December 2006 - 08:13 AM

try to catch the key, befor you restart the game


#172 Johan

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Posted 09 December 2006 - 08:15 AM

Is this the first quest in foreign language? And this quest looks like it's very popular. I might build a quest in Swedish then icon_razz.gif

But this is a good quest. Wouldn't go as far as to say this is the best ever but this is tons of fun. icon_thumbsup.gif

#173 Dorian

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Posted 09 December 2006 - 08:55 AM

...and me in French XD

it's useless for me to try again 'cos i already took the item and saved

edit: even after 50 sword beam the gel isn't dead.... what is the % of damage of a sword beam?? O_o

and don't tell me this is also a bug :
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well, after trying several times to dive where the zora appeared, it always gave me 1 rupee...
zc bug

edit3: what am i supposed to do in lv3's entrance???

EDIT4 DAMN I M SO STUPID i took me 2 hours to figure the wall is bombable XD

Edited by Dorian, 09 December 2006 - 04:57 PM.


#174 System Error

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Posted 09 December 2006 - 10:19 PM

This is a good, solid quest. It's not the best quest, but it's far from being the worst. All and all, I have to say I enjoyed it. Here are some of the points I have to say about this...

PROS
Good tileset used
Good graphics
Good dungeon design

CONS
Dungeon maps revealed too much about level layout
A little on the easy side (although what can you expect when you have a horribly unbalanced system? Even Crackies could be slaughtered by one with only a wood sword and boomerang)
Can't continue after quest is completed

My comments on each dungeon...

Brodeltolf - Had a little trouble finding it, but once I was there, I cleaned it up.

Blackpearl - Other than problems with not knowing what to push, this was relatively easy.

Tau Ruinen - I hate block puzzles. No problems otherwise after the trial and error were over.

Light Temple - A lot of fun, especially with bomb damage boosting over spikes.

Sapphire Mine - Another level I had fun with.

Ice Dome - I ran into an annoying problem with the boss key here; I was unable to reach it due to a lack of a key. Once I got the magic key, though, I went and finished it off.

Hydragruft - I had a little trouble finding the second entrance. Besides that, there were no problems, besides almost getting killed at the boss (I went on the defensive and came out on top, though).

Dark Palace - No boots? No problem. You'd be surprised at how well Nayru's Love and potions work together. I never found the gold arrow though, so I couldn't finish this.

Mudofelsen - I don't know why some people were saying this is hard. The Magic Sword slaughters the bats, who drop magic for Nayru's Love. I wore blue armor through this and even then, I only used Nayru at the Mirrorrobes and boss.

Geduinas Turm - Quite anticlimatic. Magic Key made this easy, and I was able to most ignore the enemies. Deathnut was dead to a Nayru's Love/Super Combo combo.

Final Status:
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#175 elise

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Posted 10 December 2006 - 07:12 AM

QUOTE(System Error @ Dec 10 2006, 04:19 AM) View Post

Mudofelsen - I don't know why some people were saying this is hard. The Magic Sword slaughters the bats, who drop magic for Nayru's Love.
because I didn't had nayru's love when I was there , believe me if you play it with out that it's hard icon_biggrin.gif

Edited by elise, 10 December 2006 - 07:14 AM.


#176 Dorian

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Posted 10 December 2006 - 11:59 AM

and can i do in that room??

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#177 elise

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Posted 10 December 2006 - 02:29 PM

Thats the famous level 6 bug you have to return to end the level when you have the big magic key or there is a new update icon_wink.gif

Edited by elise, 10 December 2006 - 02:29 PM.


#178 Dorian

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Posted 10 December 2006 - 03:48 PM

why do i need a key?

#179 elise

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Posted 10 December 2006 - 03:51 PM

To open the door before the boss door and the triforce piece in level 6 icon_smile.gif
that from that room up , you can get there but you don't have the key now

Edited by elise, 10 December 2006 - 03:53 PM.


#180 Dorian

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Posted 10 December 2006 - 03:59 PM

i'm not talking about that.....
mmh... i didn't understand all , that mean i can't finish the level? O_o


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