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What did you accomplish in ZC today?


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#1696 Aevin

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Posted 19 April 2014 - 05:36 PM

I finally discovered preview mode! Now I don't have to play test the game in order to check secrets and combo cycling! LOL

It took me forever to discover that ... and also that I could use cheats to walk through walls, transport to maps, etc for easy testing. I would always place a stair warp on my beginning screen and change the destination to whatever I was working on at the time. And for some reason, I was always determined to make it look like it belonged there, in the right cset and everything.


Edited by Aevin, 19 April 2014 - 05:37 PM.

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#1697 judasrising

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Posted 19 April 2014 - 05:42 PM

I did not accomplish this today, but CastChaos just finished making all dungeons in NTCC. Which is a marvelous thing, since he made 5 dungeons in less than a month!

 

This allowed me to start working on NTCC again, first working on some overworld parts, but now I'll work on getting more gameplay parts of the quest done. An overworld is nothing without some action.

Ah great news :bounce:


Edited by judasrising, 19 April 2014 - 05:46 PM.


#1698 umbrello

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Posted 19 April 2014 - 05:46 PM

It took me forever to discover that ... and also that I could use cheats to walk through walls, transport to maps, etc for easy testing. I would always place a stair warp on my beginning screen and change the destination to whatever I was working on at the time. And for some reason, I was always determined to make it look like it belonged there, in the right cset and everything.

 

that's funny because I have a warp one screen away from the starting screen that I change the destination of also. It's actually supposed to be there, though, and I forget to change it back sometimes, lol.



#1699 Doctor Potts

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Posted 20 April 2014 - 09:49 AM

Yesterday I fought with ZQuest over a whistle-triggered cave in a dungeon.  ZQuest mostly won, but I got in a good hit.  I was able to solve my problem with a simple search of the forums, and found *exactly* the question I was looking for.  Of course, then a new bug popped up in its place, but se la vis.  



#1700 Orithan

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Posted 22 April 2014 - 05:32 AM

Just laid out the groundwork for a global event-based system for my new project and made the sprites for the player character. For some reason, the flipped right-facing slash is very difficult to get looking good on the Link sprites.



#1701 David

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Posted 22 April 2014 - 06:28 AM

I've been making a scripted fire boss for my miniquest. I'm almost done with it and I'm pretty proud of what I accomplished. :D

#1702 Orithan

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Posted 23 April 2014 - 08:04 AM

c51uSev.png

 

Another screen, featuring my new scripted event system.



#1703 umbrello

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Posted 23 April 2014 - 09:30 PM

I added "Umby Presents" before the title screen. It also makes the sound effect from LttP when you collect a rupee. It's very nintendo-cute, lol.


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#1704 judasrising

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Posted 24 April 2014 - 04:25 PM

Great thanks to ZoriaRPG for helping me to use a life potion and magic potion.

Now i can use life potion for life and magic potion for magic.Now i understand how it works ,ZoriaRPG also redesing a part of the subscreen.

 

Thank you ZoriaRPG



#1705 Matthew Bluefox

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Posted 25 April 2014 - 02:08 PM

Randomizer half-time (at Level 5-6 now). Phew! Still waiting for that golden candle and silver (and golden) sword. :D



#1706 WhippyBoi

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Posted 25 April 2014 - 02:11 PM

Randomizer half-time (at Level 5-6 now). Phew! Still waiting for that golden candle and silver (and golden) sword. :D

Man, I am lucky!  I got the L-shaped Zelda dungeon! WOO HOO! But still, Dark Link= HARD



#1707 Matthew Bluefox

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Posted 25 April 2014 - 02:18 PM

If you have the "L", you have to play through the Jingjang twice though. That's just as hard. :)


Edited by Matthew Bluefox, 25 April 2014 - 02:18 PM.


#1708 WhippyBoi

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Posted 25 April 2014 - 03:28 PM

I completly forgot that!



#1709 Lejes

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Posted 26 April 2014 - 01:34 AM

Today I made a mini-dungeon where you can finally get sweet revenge on the most annoying enemy in the game.



#1710 GameLegacy

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Posted 26 April 2014 - 02:02 AM

I set up stage one of my Overworld (My game is in stages; LTTP style), set up title screen, and intro. I'm good.




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