Lost Isle RELEASED
#1681
Posted 21 February 2008 - 07:09 PM
#1682
Posted 21 February 2008 - 07:50 PM
Edited by Bowser Blanchette, 21 February 2008 - 07:53 PM.
#1683
Posted 22 February 2008 - 06:40 PM
#1684
Posted 22 February 2008 - 07:58 PM
#1685
Posted 22 February 2008 - 09:52 PM
#1686
Posted 22 February 2008 - 10:21 PM
In fact, when the final boss finally shows his true form, I sometimes catch myself thinking: "Wow, I can't believe he's actually in the Zelda Universe!" then I think: "Wait a minute, he's not officially, its just a villian Petoe and I added. He's not a real Zelda villian." But he feels so real to me that he should belong in the universe.
#1687
Posted 23 February 2008 - 02:47 AM
BTW Wolfie, have you finally gotten used to the final boss midi we had so many fights over?
#1688
Posted 23 February 2008 - 03:12 AM
#1689
Posted 24 February 2008 - 07:41 PM
Heh heh, I like the C:>LI screen. That was funny.
#1690
Posted 24 February 2008 - 10:01 PM
#1691
Posted 24 February 2008 - 10:23 PM
Heh heh, I like the C:>LI screen. That was funny.
What screen would you be reffering to?
And I agree, the dream was awesome. "You are experiancing a game glitch... Just walk around on these useless layer screen and try to find something useful."
#1692
Posted 25 February 2008 - 05:56 AM
#1693
Posted 25 February 2008 - 09:44 AM
If I remember correctly, there were no other layer screen parts, but the level is full of crazy events that make the player go WTF?
#1694
Posted 25 February 2008 - 10:55 AM
#1695
Posted 25 February 2008 - 01:26 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users


This topic is locked

