Lost Isle RELEASED
#1651
Posted 22 January 2008 - 05:32 AM
#1652
Posted 22 January 2008 - 12:13 PM
#1653
Posted 22 January 2008 - 02:38 PM
Edited by DarkFlameWolf, 22 January 2008 - 02:38 PM.
#1655
Posted 26 January 2008 - 05:13 AM
#1656
Posted 26 January 2008 - 03:23 PM
The final boss took the longest to make and it is my favorite custom boss, but I can see why everyone seems to like Dragolich the most. It is just such a smooth and cool figth to be a custom boss battle.
I can definitly see why the final boss took the longest to make. It's awesome! How long did it take to draw his final form? And what script was used for the yellow projectiles he shoots at Link?
#1657
Posted 26 January 2008 - 04:27 PM
#1659
Posted 26 January 2008 - 06:21 PM
#1660
Posted 09 February 2008 - 09:27 PM
I won't tell anybody I swear, and I won't remake it at all, I just wanted to figure out how you made it. Just PM me.
#1661
Posted 09 February 2008 - 11:46 PM
#1662
Posted 10 February 2008 - 12:16 AM
thing is, neither of us know it. He randomly made a Password for it right before release. He still has a unpassworded version of the quest which he has YET to give to me. So I highly doubt he'll give it to you, and if he does.....then there will be some serious words spoken.
Perhaps you guys should make a tutorial on how to do some of the stuff you did in Lost Isle. I mean, some of the things were amazing. I still say my favorite is Dracolith. There should have been more custom bosses. But I do like how some were semi custom (like the level four boss). Although the one boss that needs improvement was the level two one. When the statues come alive, they should be more than normal digdoggers. They should fly around and shoot fireballs or something.
#1663
Posted 10 February 2008 - 05:48 AM
But the thing is, even with all these new features custom boss creating is still very tough and time consuming, so LI would have been delayed a lot if all the bosses in the game were custom.
You may ask why does a delay matter? Well, for big game companies it doesnt matter but we are 2 people with real lifes so LI had to be completed at the time it was completed or it may have not been ever finished. So even though I wanted this quest to have more custom bosses when we started making it, I'm glad Wolfie restricted me now that I look back on things...
#1664
Posted 10 February 2008 - 06:21 AM
If I get the "awesome" item, then I don't need to get the item of Level 5? Just because this would cause a little plot strangeness. Morlach would say "How did you get those?!" while I didn't even get it, just a stronger form. Of course, this easily can be explained as the Level 5 item was copied, improved and put into a place guarded with an army of monsters...
#1665
Posted 10 February 2008 - 12:12 PM
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