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The Legend of Zelda: Skyward Sword


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#151 Adem

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Posted 05 July 2010 - 06:16 PM

Ooh, That would be pretty awesome. :O

#152 The Satellite

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Posted 05 July 2010 - 06:37 PM

Leading up to it, maybe. Since the Hero of Time's mother dropped him off in the Kokiri Forest during the dwindling stages of the war, I don't think the war would be part of Skyward Sword, or else there'd be somebody in OoT that would've recognized Link. It'd only be ten years later, or seventeen if nobody noticed him in child form. icon_unsettled.gif

#153 Russ

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Posted 05 July 2010 - 08:05 PM

Lots of people die in a war. It's possible that everybody who saw Link enough to remember him got killed. Would also make the game a lot darker. icon_razz.gif

#154 Moosh

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Posted 05 July 2010 - 08:12 PM

QUOTE(Russ @ Jul 5 2010, 07:05 PM) View Post

Lots of people die in a war. It's possible that everybody who saw Link enough to remember him got killed. Would also make the game a lot darker. icon_razz.gif

I would be very surprised if Skyward Sword was about the war before Ocarina of Time. Like you said, it would make the game darker. I can not imagine darker with the graphical style that was shown in the trailers at E3.

Am I the only one who is concerned by the new controls? I'm the kind of person who likes to play Zelda hours on end. With the wiimote and nunchuk being used like a sword and shield, I would assume it would be pretty tiring...

#155 The Satellite

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Posted 05 July 2010 - 08:49 PM

I'm not sure how a Zelda game could be about a war if the goal of the game intends to have dungeons like usual. It'd be like, "HAY GUYZ, THAR'S A WAR GOIN' ON, BUT, I'MMA GO IN THESE DUNGEONS LULZ."

I'm still throwing down coins that this'll be the first game in the series chronologically. I mean, if they've never heard of Hyrule, then maybe this is the first Link, who travels to Hyrule, saves the day, then establishes his lineage there. Who knows? We might even see the establishment of the Hyrule Royal Family, complete with the Zelda from ZII, aka the first Zelda. Dunno. Possibly.

#156 Adem

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Posted 05 July 2010 - 09:04 PM

QUOTE(Pokemonmaster64 @ Jul 5 2010, 09:12 PM) View Post

I would be very surprised if Skyward Sword was about the war before Ocarina of Time. Like you said, it would make the game darker. I can not imagine darker with the graphical style that was shown in the trailers at E3.

Am I the only one who is concerned by the new controls? I'm the kind of person who likes to play Zelda hours on end. With the wiimote and nunchuk being used like a sword and shield, I would assume it would be pretty tiring...

No, I'm pretty worried about them myself...

QUOTE(The Satellite @ Jul 5 2010, 09:49 PM) View Post

I'm not sure how a Zelda game could be about a war if the goal of the game intends to have dungeons like usual. It'd be like, "HAY GUYZ, THAR'S A WAR GOIN' ON, BUT, I'MMA GO IN THESE DUNGEONS LULZ."

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#157 Linkus

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Posted 07 July 2010 - 12:17 PM

Actually, I do think that the story should take a bit of a dark turn. If you haven't noticed, I do think that's what makes several Zelda games stand out - the stark contrast of world you are in and the events that take place while you're there. In other words, from a perspective of just looking around, it looks like Hyrule isn't in impending doom, but you know the truth and must save it from that fate; if you don't, the world's going to reflect the events that you couldn't prevent, and there's not going to be such a prevalent contrast.


EDIT: Pinning this, since this is the official discussion and, well, this is a Zelda-based forum icon_razz.gif

#158 Fabbrizio

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Posted 07 July 2010 - 03:02 PM

QUOTE(Pokemonmaster64 @ Jul 5 2010, 08:12 PM) View Post

Am I the only one who is concerned by the new controls? I'm the kind of person who likes to play Zelda hours on end. With the wiimote and nunchuk being used like a sword and shield, I would assume it would be pretty tiring...


That's called "gamer syndrome". You've been playing video games so long you just don't want to do ANYTHING anymore. Trust me, you'll thank them later.

Anyway, I think it's going to be AWESOME.

EDIT: WOAH! I cleared 1900 posts without even realizing it!

Edited by PowerGauntlets, 07 July 2010 - 03:03 PM.


#159 judasrising

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Posted 17 July 2010 - 09:27 AM

icon_smile.gif

So let see if nintendo reveal something more about Skyward Sword in Tokyo Game Show!

#160 The Satellite

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Posted 17 July 2010 - 11:44 AM

Ooh, yeah, when is that? Personally, I'm just hoping for some more screenshots, maybe something to make a desktop background out of. If it isn't obvious, even after I said so more than once in this thread, I'm totally in love with the graphics. icon_deformed.gif

#161 Radien

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Posted 18 July 2010 - 06:34 AM

On a geeki(er?) note, I am already thinking about making or commissioning a new tunic and hat so I can take parts from my Twilight Princess Link costume and wear it as a Skyward Sword costume to a future convention. It'd be awesome if I could manage to make a beetle-shooter prop, but I think that's a bit beyond my constructive abilities.

#162 Fabbrizio

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Posted 26 July 2010 - 03:29 PM

Chances are I'll wait a year or two, see if it's still getting hype, and then once said hype has all died down, I'll probably buy it. That's how it works with me and video games.

#163 Jupiter

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Posted 30 July 2010 - 05:00 PM

QUOTE(judasrising @ Jul 17 2010, 09:27 AM) View Post

icon_smile.gif

So let see if nintendo reveal something more about Skyward Sword in Tokyo Game Show!


I would love to see some new screens...since apparently the area shown in the demo is not an actual part of the game...hopefully they will fix the trees!

#164 The Satellite

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Posted 30 July 2010 - 05:14 PM

It is part of the game. I just read an interview in Nintendo Power with Eiji Aonuma. In fact, let me quote that particular section:
QUOTE(Nintendo Power)
This sampling of Skyward Sword that we got to play—what does it represent? Is it an area from the final game or a test area or what?

Well, in the demo what you're seeing is an area that will actually end up being divided more—and of course, you won't be able to proceed quite so easily through it—but it represents a very early stage where Link, for the first time, travels down to the realm below the clouds. That being said, the giant skeleton that you fight when you go inside the tree, and [the fight against] the giant scorpion, aren't in those locations within the game. We just put them there for the demo version.

Would this be considered a dungeon or a field in the final game?

It's the field.
It's a very interesting interview you can probably find on Nintendo Power's website. I recommend checking it out if you have the time.

#165 Jupiter

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Posted 30 July 2010 - 06:04 PM

Very interesting! Thanks!


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