The Legend of Zelda: Skyward Sword
#151
Posted 05 July 2010 - 06:16 PM
#152
Posted 05 July 2010 - 06:37 PM
#153
Posted 05 July 2010 - 08:05 PM
#154
Posted 05 July 2010 - 08:12 PM
Lots of people die in a war. It's possible that everybody who saw Link enough to remember him got killed. Would also make the game a lot darker.
I would be very surprised if Skyward Sword was about the war before Ocarina of Time. Like you said, it would make the game darker. I can not imagine darker with the graphical style that was shown in the trailers at E3.
Am I the only one who is concerned by the new controls? I'm the kind of person who likes to play Zelda hours on end. With the wiimote and nunchuk being used like a sword and shield, I would assume it would be pretty tiring...
#155
Posted 05 July 2010 - 08:49 PM
I'm still throwing down coins that this'll be the first game in the series chronologically. I mean, if they've never heard of Hyrule, then maybe this is the first Link, who travels to Hyrule, saves the day, then establishes his lineage there. Who knows? We might even see the establishment of the Hyrule Royal Family, complete with the Zelda from ZII, aka the first Zelda. Dunno. Possibly.
#156
Posted 05 July 2010 - 09:04 PM
I would be very surprised if Skyward Sword was about the war before Ocarina of Time. Like you said, it would make the game darker. I can not imagine darker with the graphical style that was shown in the trailers at E3.
Am I the only one who is concerned by the new controls? I'm the kind of person who likes to play Zelda hours on end. With the wiimote and nunchuk being used like a sword and shield, I would assume it would be pretty tiring...
No, I'm pretty worried about them myself...
I'm not sure how a Zelda game could be about a war if the goal of the game intends to have dungeons like usual. It'd be like, "HAY GUYZ, THAR'S A WAR GOIN' ON, BUT, I'MMA GO IN THESE DUNGEONS LULZ."
#157
Posted 07 July 2010 - 12:17 PM
EDIT: Pinning this, since this is the official discussion and, well, this is a Zelda-based forum
#158
Posted 07 July 2010 - 03:02 PM
Am I the only one who is concerned by the new controls? I'm the kind of person who likes to play Zelda hours on end. With the wiimote and nunchuk being used like a sword and shield, I would assume it would be pretty tiring...
That's called "gamer syndrome". You've been playing video games so long you just don't want to do ANYTHING anymore. Trust me, you'll thank them later.
Anyway, I think it's going to be AWESOME.
EDIT: WOAH! I cleared 1900 posts without even realizing it!
Edited by PowerGauntlets, 07 July 2010 - 03:03 PM.
#159
Posted 17 July 2010 - 09:27 AM
So let see if nintendo reveal something more about Skyward Sword in Tokyo Game Show!
#160
Posted 17 July 2010 - 11:44 AM
#161
Posted 18 July 2010 - 06:34 AM
#162
Posted 26 July 2010 - 03:29 PM
#163
Posted 30 July 2010 - 05:00 PM
So let see if nintendo reveal something more about Skyward Sword in Tokyo Game Show!
I would love to see some new screens...since apparently the area shown in the demo is not an actual part of the game...hopefully they will fix the trees!
#164
Posted 30 July 2010 - 05:14 PM
Well, in the demo what you're seeing is an area that will actually end up being divided more—and of course, you won't be able to proceed quite so easily through it—but it represents a very early stage where Link, for the first time, travels down to the realm below the clouds. That being said, the giant skeleton that you fight when you go inside the tree, and [the fight against] the giant scorpion, aren't in those locations within the game. We just put them there for the demo version.
Would this be considered a dungeon or a field in the final game?
It's the field.
#165
Posted 30 July 2010 - 06:04 PM
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