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Power of Geduina

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#151 elise

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Posted 08 December 2006 - 09:49 AM

QUOTE(mudvayne @ Dec 8 2006, 10:56 AM) View Post

propdoc: hm do you use 2.11, to play my quest? the key, you search is in the rigt under corner. than you can open the lockblock in the big room (2X2) and now you use the boss key, and defeat the boss icon_smile.gif

animus1: tx icon_smile.gif
No this latest update you put on the forum play in 2.10 you can walk on the spikes and the blocks are still solid non removable blocks , I just checked it , after 2 members on my forum also walked in this problem icon_wink.gif

Edited by elise, 08 December 2006 - 09:50 AM.


#152 mudvayne

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Posted 08 December 2006 - 11:13 AM

hm... when i play my quest, then are the blocks removable, and the spikes hurt me... why is it so?

#153 Skynet

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Posted 08 December 2006 - 12:47 PM

I Stuck at Level 6 , i need one Key to get the Magic Wand , i have searched all rooms for 100 times but i cant find any more keys,i only have found the map and the compass . Where is this damn key ?

Edited by Skynet, 08 December 2006 - 12:47 PM.


#154 mudvayne

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Posted 08 December 2006 - 12:58 PM

from the big room, where you find at the right side tha map, walk left, and left, and than you are in a room, where is right and up a close door. destroy all enemies, and you get the key icon_smile.gif

#155 Skynet

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Posted 08 December 2006 - 01:23 PM

ich hab �berall alle Gegner umgehauen , in allen R�umen , zu denen ich Zugang habe , wieder ein Bug ?

Edited by Skynet, 08 December 2006 - 01:23 PM.


#156 elise

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Posted 08 December 2006 - 01:30 PM

QUOTE(mudvayne @ Dec 8 2006, 05:13 PM) View Post

hm... when i play my quest, then are the blocks removable, and the spikes hurt me... why is it so?
Propdoc is playing in the 2.11b10b version icon_wink.gif
That may explain the spikes thing but it doesn't explain the block thing icon_confused.gif
cause I have that in the 2.10

Edited by elise, 08 December 2006 - 01:32 PM.


#157 mudvayne

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Posted 08 December 2006 - 01:31 PM

kann nicht sein, wenn mannche bis level 8 gekommen sind hm hast du den neusten update runtergeladen? kannst ihn direkt aus meinem signature hinausladen

#158 Skynet

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Posted 08 December 2006 - 01:33 PM

�ch mein auch nicht als Bug in deinem Quest sondern bei ZC selbst , der Schl�ssel in Level 2 kommt ja auch manchmal und machmal nicht .

#159 mudvayne

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Posted 08 December 2006 - 01:45 PM

jo das ist aber scheisse... hm aber den level 2 bug hatte ich bei mir auch noch nie. hab ja den raumtyp ge�ndert. sollte nicht mehr vorkommen. und das mit dem schl�ssel... hast du mal ne t�r ge�ffnet, die dann wieder verschlossen war, wenn du in den raum zur�ckgegangen bist?

#160 CastChaos

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Posted 08 December 2006 - 03:13 PM

I have downloaded the link in your signature (it took a while...). But I still can't get the key from the "unterwasser" chest in L2. I killed all enemies (2 stalfos and 2 keese were there) plus the octorok-zora.
As far as I know, "dive->combo" doesn't work on secret combos like neither some other (e.g. direct warp). But some people got it, so I am "verwirrt"...

Anyways, I have the deutsche version of LttP, so this quest brings back memories... I needed to find even the most told secrets on my own at the beginning... In fact, I learned german from videogames first... Oh Mann...

#161 elise

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Posted 08 December 2006 - 03:26 PM

I totally don't know if this is even possible but just a thought , if you replace the file after you got the rupee and go back to the room your save. file probably think you already have the key

#162 CastChaos

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Posted 08 December 2006 - 03:33 PM

You mention a rupee? I have shady memories about getting a green rupee from that chest... when I heard that there should be a key, I deleted this memory, but now... Well... Yes, if there were a rupee and I got it then I got the room item...

I hope there wasn't any rupee there. I downloaded the version which was updated once and now it was written over by the newest version.

#163 Skynet

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Posted 08 December 2006 - 05:27 PM

QUOTE(mudvayne @ Dec 8 2006, 12:45 PM) View Post

jo das ist aber scheisse... hm aber den level 2 bug hatte ich bei mir auch noch nie. hab ja den raumtyp ge�ndert. sollte nicht mehr vorkommen. und das mit dem schl�ssel... hast du mal ne t�r ge�ffnet, die dann wieder verschlossen war, wenn du in den raum zur�ckgegangen bist?


Nein , das war nicht , aber in dem Raum , wo du sagtest , das dort ein Schl�ssel sei , kam bei mir glaub ich nie was , oder ich bin zu d�mlich , jedenfalls find ich nur noch Sackgassen in Level 6 oder bekommt man im rechten unteren Raum irgendwie die Shutters nach rechts oder unten ohne Zauberstab auf ? Am unteren Raum steht auf der Map ein" P" , muss ich da vielleicht rein ? ich hab echt alles durchsucht 100 mal .

#164 barefootguy

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Posted 08 December 2006 - 07:10 PM

Help! How do I get the blocks on the squares in this room in level 3?

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#165 WindStrike

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Posted 08 December 2006 - 07:39 PM

You don't have to move any blocks, unless you head down to get the map. So... keep searching elsewhere for a key!

Alright, but if you want to go down and get the map (even though it seems you don't have a key yet), then use a key, head down, get the map, and then head back up by using the right side route. Now... these blocks in the bottom-right DO push outwards. Not sure if they all down, as I did use other blocks that could move... but anyways, that's pretty much how ya do it. Puzzle isn't too hard - may take two or three times, but it shouldn't make you overly frustrated, like certain block puzzles that you have to constantly redo in levels 2 and 7.

Just head left if you don't want to bother with a puzzle, as the map really isn't needed in such a level as this.


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