Trinity Worlds
#136
Posted 02 January 2007 - 08:17 PM
#137
Posted 02 January 2007 - 09:22 PM
Thanks for telling me. I'll keep an eye out
#138
Posted 03 January 2007 - 01:04 PM
#139
Posted 03 January 2007 - 01:09 PM
#140
Posted 03 January 2007 - 01:21 PM
Edited by Blackdrake1, 03 January 2007 - 01:27 PM.
#141
Posted 03 January 2007 - 01:26 PM
I did try to make some spaces so you could go row by row, and give the option to sacrifice some hearts, but I'll most likely remove that room idea in future quests.
#142
Posted 03 January 2007 - 01:28 PM
#143
Posted 03 January 2007 - 01:31 PM
#144
Posted 03 January 2007 - 01:36 PM
Edited by Blackdrake1, 03 January 2007 - 01:38 PM.
#145
Posted 03 January 2007 - 01:43 PM
#146
Posted 03 January 2007 - 01:49 PM
#147
Posted 03 January 2007 - 01:50 PM
#148
Posted 03 January 2007 - 09:42 PM
#149
Posted 03 January 2007 - 09:57 PM
#150
Posted 04 January 2007 - 05:28 AM
Here's a tip. If you are going to create a key trap where you put a useless item behind locked doors. Make sure you put the said item in a place where the Lens of Truth cannot reveal what the item is. I don't want to spoil it for those that haven't found it yet.
Don't get me wrong, I like the idea. But... well.... nice try.
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