Enemies Created by this Topic So Far-
1. Big Rope
2. Big Gibdo
3. Big Stalfos
4. Big Lynel
5. Big Moblin
6. Giant Turtle(Morla)
7. Wraith(Twigleam)
8. Titan(Atlas)
9. Angel(Aurora)
10. Cool Thwomp
11. Franky
I'm working in the Dance of Remembrance (Hybrid) Tileset, in the latest version of Zelda Classic.
As the title says, I'm trying to expand the enemies in my game to include new designs and/or scripts. I have sprites for some of the ideas that I've already had and others I may need to have supplied to me. So, here's a few that I've got; but haven't worked on yet.
1. Kaa- a large snake/rope that runs around the room and occasionally spits acid at you.
2. Giant Wolf (Needs better name)- A (Werewolf?) foe who leaps and throws rocks/other weapons at you.
3. Daira- based on the foe from Adventure of Link/LTTP. A large, horseheaded foe who swings a sword/throws something at you.
4. Thunderbird- based on the enemy from Adventure of Link. Occasionally becomes invulnerable. Spews a rain of fireballs in random directions and floats about the screen otherwise.
5. Giant Wolf Head- Sprites seen here. Spews a gout of flame and tries to crush you with giant hands.
6. Dawn Enemy- one of 4 themed foes, based on time of day. Needs better name and attack pattern, sprites.
7. Twigleam- another of the 4 themes foes based on time of day. Needs attack pattern, sprites.
So, those are the ideas I've come up with so far. I could use a few more for my mini-bosses and especially those last two for the final dungeon of my current project.
As the title says, i'd like to use this to encourage the development of boss ideas that may (or may not) use scripts. Any scripts developed as a result of this will be posted here or submitted to the database. Also, even if I don't necessarily use the idea/sprite/script in my quest, that doesn't mean that I won't work on it to see if I can create the enemy in question.
Thanks to anyone who responds in advance!
Edited by ywkls, 23 September 2015 - 09:29 AM.

