Well, here are my two cents for this week:
- Joelmacool: A pretty standard classic screenshot. Nothing too fancy, but alas, it's a solid screen. Although... I can't seem what you are trying to hint here.. Maybe do something with the tree colors or some small edit in order to figure out the secrets of this area?
- NJF: NO. I can't even describe how bad this shot is. I mean really? Wind underwater!? What are you trying to do, challenge the laws of physics!? Not only that, but I can't stand seeing lava clashing with water and no steam is present! And lastly, PURPLE!? I mean yeah, I can stand purple trees, but a purple dungeon is absolutely unacceptable! No no no, I give this a 9/10 just because this dungeon is pure hell in a good way. (BTW, this was all satire
I still keep my thought about the dungeon being hell though
)
- symbiote01: Looks like a deserted village all right. However, I agree with the clock sticking out like a sore thumb. What I suggest for you to do is to use a few palette colors (CSets 2 - 4) on it to make it blend in a bit more
Other than that, a pretty awesome shot!
- GrantGreif: I never played Pokemon, but from the looks of it, your tileset is going towards a nice path! The palette looks nice enough, and I can't even point out a single error on it. Excellent job! 
- Gabriel Baron: This desert looks fine for it being GB styled, and the sand storm? Nice touch. If this is a real quest screen, I'd love to play it and find out what secrets lie hidden within that ancient structure. Pretty good job there mate!
- Dorklink: Geez, even I could make a better story than that. Too much red and what's a turtle head doing there? 0/10, I hate you.