Posted 27 March 2011 - 07:54 PM
Avataro: It's nice; I like the palette, the overall design is nice, the detail is nice, and it just sort of comes together nicely. 9/10
Moo2wo: The updated Classic graphics are pretty good, and the overall design is nice, but it seems kind of bland. Maybe it's just the lack of Link and enemies? 7/10
Yoshidude: It's quite good. One thing I gotta mention is that, at least in the top-left corner, you're using OoA treetops with OoS tree bases. It looks fairly awkward. Also, the bottom-left portion of the screen seems somewhat lacking in detail. 7/10
Catfriedrice: It's alright, but the lack of detail on the walls is sort of annoying. Torches will do wonders for them. Also, there isn't much variation in color in the screen. I suggest maybe making the floor a different color? 6/10
Saffith: Saffith, man, I have great respect for you, and the whole ZC community owes a lot to you for doing most of the work on the program lately, but the next time I see another "experimental" screen (or another joke shot, for that matter) out of someone in SotW, I'm going to set a kitten on fire. This kind of thing isn't what SotW is for. 0/0
Giggidy: I can see you were trying to go for a sort of depressing feel, and I kind of like it. Something about it though, just doesn't seem right. Maybe it's that it seems kind of cramped? 7/10
SpacemanDan: Even without the overlaid detail, it's a fantastic screen. The palette is good, I'm still loving the idea of a dungeon above the ground, and it's just a very well-constructed screen overall. 10/10