Posted 08 June 2008 - 05:14 PM
Well.
I don't really much like any of them, but I voted for Schwa, because I think his is the best designed and most playable.
I'm really not too keen on the palette, and the overhangs really don't do the screen any good, and although the small log really doesn't look amazing with so little brush on the sides, I can see how it works and I quite like the one-way system. Those sort of little block puzzles are one of the things I can never really get my head around being bothered to do properly.
dlbrooks's is really not good.
A straight line of mountains, and a great big tree block, with a small amount of mostly pointless walkable area really doesn't cut it in my opinion.
If you were to make the mountain's shape a little more interesting, leave some more holes in the tree-block, and perhaps add some other solid objects to achieve that 'screen wall' that you need.
I think this is a case where leaving the top left corner un-blocked looks quite reasonable, and I like the palette, although some rocks/more ground detail also wouldn't go amis.
...and that brings me on the CC.
First of all, it's nice to see fresh new graphics.
However, when I first looked at it, something struck me as very odd.
At first I though 'oh, it's because the road has a black outline and the rest of the screen doesn't, but on closer inspection, I don't think that's the case.
I think what ruins that screen is the contrast in the palette.
Your black is very dark, whereas I think with a lighter shade - and I mean significantly lighter - the road, barrels and house windows would blend into the rest of the screen, and produce a very nice effect, wherease currently they stand right out, which looks very bad.
The rest of the screen looks smooth and blends into itself, which makes it hard to look at to start with, but once the eyes grow accustemed to it, it's a really nice effect that we don't see very often in Zelda Classic.
However, the high amount of black in the pavement really takes that out of it, completely, which makes the graphics look slapped together haphazardly.
Are the road and the rest of the screen from the same game?
If they're not, I've probably just typed out a load crap and they'll never fit together, but had a go lightening up your black and let me know what you think.