ZC 2.50 RC3
#571
Posted 12 August 2012 - 08:56 PM
#572
Posted 14 August 2012 - 12:40 AM
#573
Posted 14 August 2012 - 10:56 AM
Do you mean you can walk over it or swim over it? If you're walking on it, I'm not seeing that.
No, that would require extensive changes. Might happen in the rewrite, but not before.
#575
Posted 14 August 2012 - 02:39 PM
#576
Posted 14 August 2012 - 03:51 PM
Simply put, Link can't cross over non-solid water combos with the Flippers. This bug actually ruins at least a couple older quests. For example, if anyone around here still has Exate's quest Link's Nightmare, I would suggest trying it in RC3, and try to see if you can get past Level 3. Good luck with that.
Edited by Dr. Mutagen, 14 August 2012 - 03:52 PM.
#577
Posted 14 August 2012 - 04:26 PM
#578
Posted 14 August 2012 - 04:33 PM
Water is weird, mang. Water is weird.
#580
Posted 15 August 2012 - 03:47 PM
Also, can someone provide a link to Link's Nightmare? I do want to make sure it works, but I can't find it anywhere.
I don't see what you mean. Could you point out a specific example?
#581
Posted 15 August 2012 - 06:45 PM
Also, has the "Link moving too far when entering a screen in a dungeon DMap" bug been brought up already? I seem to remember somebody mentioning it before, but I can't remember for the life of me. In any case, that bug might be a bit of an issue in this quest as well. Not quite as game-breaking, but still annoying.
#582
Posted 15 August 2012 - 06:57 PM
#583
Posted 15 August 2012 - 07:28 PM
Didn't seem farther than normal. Is it only in some circumstances, perhaps?
He did walk into the wall of the Triforce enclosure at the end of the level, but it's just too close to the edge of the screen. I think maybe Exate just didn't take the distance into account.
#584
Posted 15 August 2012 - 07:34 PM
Note the odd walkability around the water. When it was first conceived, way back in the day, that water was perfectly functional in terms of walkability and swimmability. I don't remember it having any issues with not being able to enter the water. When played in recent builds, there are so many obstructions I can't even begin to list them all.
#585
Posted 15 August 2012 - 07:40 PM
Edited by Guardian, 15 August 2012 - 07:40 PM.
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