QUOTE(Sheik @ Mar 26 2010, 06:40 PM)
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Why does almost nobody try to have Nintendo-canon-diffculty? Thousands, if not millions, of people play Zelda games with Nintendo-diffculty and they like it.
Well yeah, that is true. It's very unfortunate that people these days are so impatient and have such short attention spans... That's why the majority seems to like easy, simple games that do not challenge you and frustrate you. That's Nintendo's way of doing games, but I personally hate those kind of games so much.
catfriedrice: Yeah it's true that in Zelda games you can make the game more challenging for yourself if you just completely ignore all the heart pieces and good items, but what's the fun in that? i like exploration and looking for those heart pieces, but it's pointless if the game is way too easy.
I'm not going to change my quest design philosophy and make games that I don't like to play. It's true my game design philosophy scares some people away, but so many people loved MMDWR and Lost Isle despite their difficulty that there clearly is an audience for those challenging games as well.
And my intention is not to hijack Wolfie's thread, but I just felt I had to respond to thse comments.
Edited by Peteo, 26 March 2010 - 11:29 PM.