The release will also include some extras, like an instruction manual booklet with some bits of modified art, the full library of all my (confusing and terrible) scripts, and several FAQ-style guide documents should anyone want to use those, including a guide on the many different gameplay modes (the settings seen in the expo demo, as well as events where the sequence of the game can be drastically changed, minimalist challenges that are possible, and other weird bonuses.)
Before then, I have a question I'd like to put to a vote!
In the demo and previous betas, Link and Zelda both always wore the same color. Since then I've added an option (which the player can toggle any time by gong to the mode menu) to change Zelda's color, so that if Link wears green, Zelda will wear red. Both options will be available, but I started thinking... which way should be the default?
If you have an opinion, let me know! You can post a comment or PM a vote, whatever you prefer.
...you might also be thinking about complicating factors such as tunic upgrades; I don't use standard permanent tunic upgrades though (there's a level-up system instead), so these default colors will still be relevant up to the end of the game. However, there are color changes for other uses. Here's the full list: