Thought I would post it here due to the fact that several people are working on tilesets ATM.
It has come to my attention that the Big Triforce item interacts with CSet 9 in a way that is not really well known and may cause a lot of issues for those who use it..
Collecting the Big Triforce item (or any Triforce Item with the cutscene type set to 0 in the item editor) causes the Ganon dying Sprite Palette to be loaded into CSet 9 on for the palette (not DMap or level, but the palette the DMap uses) for the rest of the questuntil you die or use F6->Continue, which may produce unintended effects for those who use the Big Triforce in place of the small Triforce piece in their quests.
Edited by Orithan, 29 February 2016 - 06:04 AM.