I'd like to have a combo (a tree - with a burn flag). When Link burns it, I want it to change into an animated combo (a burning tree), which cycles to a third and final combo (an underground cave entrance).
This much I can do- the problem is when I come back to the screen (and I understand why this is) I see the animated combo appear and cycle into the final combo.
Is there a way I can set things up so the burning animation combo doesn't appear a second time?
Edited by Cukeman, 15 February 2016 - 05:17 AM.