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Looking for testers!


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#1 cavthena

cavthena

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Posted 31 January 2015 - 06:53 PM

Looking for testers for this quest, either for single dungeon test or long term testing!
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#2 trudatman

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Posted 01 February 2015 - 06:31 PM

I don't have a lot of free time and I have another demo to try to assist with, but I am a very thorough tester who is not afraid to be critical.  I'm willing to help if I get a chance.  PM me a demo link, please.



#3 trudatman

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Posted 22 February 2015 - 12:45 AM

so frustrating try to find where to post this....  searched by name of the quest:  nope.  searched by your name:  purezc has never heard of you.  scanned the quest project updates alphabetically:  not there.  wow.  finally found this thread, so, in order:

 

-instawarp doors unnerving and often leave player facing wrong way or in unpredicted place in next room

-eye statues on first screen don't blend well with the wall (fit and color)

-pillars break up wall continuity with the fact that they don't reach the top row of bricks which end up cut off awkwardly

-held up items float out of hand above player instead of actually in the hand

-basements have counters, but I can't figure out why, aside form the challenge

-moldorm dragon rules but fails to interact with the layers in the room appropriately

-got first bomb a half hour in, wasted it on getting a stupid compass

-got second bomb a few minutes later, wasted it on map

-suicide was often only answer to escaping dead ends

-second darknut room requires suicidal action to escape (weird that he gives no prize, despite completion chime)

-candle fire doesn't hurt hero (very weird and unnatural seeming)

-default weapon uses magic, should be boomerang instead

-gave up at exactly an hour in because I spent twenty-five minutes trying to get a third bomb (tenth enemy does NOT have bomb)

 

very much fun, but lots of layering SNAFUs and dead ends.  I knew where i wanted to go next, but couldn't find another bomb, so I gave up; I couldn't justify spending a full hour wandering and hoping for a bomb reward.  this is a fun dungeon, but it needs a lot of work to be semiprofessional.  keep at it.



#4 cavthena

cavthena

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Posted 22 February 2015 - 01:28 AM

Thanks Trudatman! Check your pm's please I sent you a few more questions about some things you tested.




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