Turtles Hate Candy
Turtles Hate Candy Beta
#1
Posted 22 November 2014 - 06:34 PM
This quest is a surprising 9 dungeons long, with a full overworld to explore. Since the submission to the contest, I've gone back through fixing bugs, implementing features forgotten due to the contest deadline, and filling out the overworld with caves that don't contain key items. Some new features include a few more hints for places players might get stuck and using the bracelets a little more.
Otherwise, this is the same quest seen in the contest. No unexpected new features here, especially not in two flavors...
On an unrelated note, a complex flavor needs testing. You never know how scripts may or may not work. Minor debugging features may be present.
#2
Posted 01 December 2014 - 03:47 AM
I finally got around to playing this version. I played through it on complex randomizing mode and was able to finish the game. I also noticed a bunch of typos.
http://i.imgur.com/7prg7hY.png
http://i.imgur.com/3qXIqcy.png
http://i.imgur.com/3hLjdyz.png
http://i.imgur.com/7c8Zie5.png (should be "espresso")
http://i.imgur.com/hjPArwt.png
http://i.imgur.com/eJkMUlA.png
http://i.imgur.com/YQlLX9t.png
http://i.imgur.com/192dtlZ.png
http://i.imgur.com/GXpirUn.png
http://i.imgur.com/GXpirUn.png
And this walkability bug in level 8 is still there. You can get into that space from the room on the right.
http://i.imgur.com/D1my5Ni.png
Edited by Lejes, 01 December 2014 - 03:47 AM.
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