Jump to content

Photo

Firebird Tileset

tileset

  • Please log in to reply
226 replies to this topic

#121 justin

justin

    Adept

  • Members

Posted 26 November 2014 - 04:00 PM

moss covered walls

 

TLloDLZ.png


  • ShadowTiger, Eddard McHorn Van-Schnuder, Shane and 1 other like this

#122 Orithan

Orithan

    Studying Scientist - Commission from Silvixen

  • Members
  • Location:Australia

Posted 29 November 2014 - 10:37 PM

JRr0RH0.png

Sandy wall set, no doors yet.

 

UMcCVL8.png

First tier of said walls placed on screen, with sand on the middle

 

Credit goes to Robin for the tiles used for reference.


Edited by Orithan, 29 November 2014 - 10:40 PM.

  • ShadowTiger and Shane like this

#123 coolgamer012345

coolgamer012345

    🔸

  • Members
  • Location:Indiana, USA

Posted 30 November 2014 - 06:13 PM

I like them, but they almost look like... the sand is on top of the walls, or something. Like GB style, rather than the Sand being where the base of the walls start.



#124 Avaro

Avaro

    o_o

  • Members
  • Real Name:Robin
  • Location:Germany

Posted 06 December 2014 - 01:49 PM

JRr0RH0.png

Sandy wall set, no doors yet.

 

 

First tier of said walls placed on screen, with sand on the middle

 

Credit goes to Robin for the tiles used for reference.

 

They look great, but I think these tiles lack depth. I'm not sure how you could fix that, otherwise they are perfect though.



#125 Sheik

Sheik

    Deified

  • Members

Posted 23 December 2014 - 04:05 PM

[Edit: Supindahood fixed it, see below.]


Edited by Sheik, 28 December 2014 - 10:06 AM.

  • Rambly, Shane, Jared and 1 other like this

#126 Orithan

Orithan

    Studying Scientist - Commission from Silvixen

  • Members
  • Location:Australia

Posted 23 December 2014 - 07:50 PM

txlwdav.png

 

Update to the sand walls, because they needed depth


  • Shane and JoJimbo like this

#127 Jared

Jared

    Deified

  • Members
  • Real Name:Jared
  • Pronouns:He / Him
  • Location:New Hampshire

Posted 23 December 2014 - 08:09 PM

Are the shielded Link tiles ever going to be released? :/



#128 Supindahood

Supindahood

    Wizard

  • Members
  • Real Name:Jonathan
  • Location:Sweden

Posted 26 December 2014 - 10:57 AM

Didn't I post those already?

 

 zq1tia6.png

 

I have a lot going on so I haven't touched ZQ in a long while. I'll try to remind myself to do what needs to be done when I have time.


  • Shane, Sheik and Jared like this

#129 Sheik

Sheik

    Deified

  • Members

Posted 26 December 2014 - 11:09 AM

They have been around for a couple of months now, no? Or were they just left to rot in that dropbox folder? :P



#130 Supindahood

Supindahood

    Wizard

  • Members
  • Real Name:Jonathan
  • Location:Sweden

Posted 26 December 2014 - 11:36 AM

Yeah they have been sleeping the resource folder for a long while...

 

Anyway, I entered ZQ today and prepared the update. I asked Linkus to import the shield-Link sprites to the correct questfile. Update will be ready within a few days.


  • Shane, Eddy, Sheik and 2 others like this

#131 justin

justin

    Adept

  • Members

Posted 27 December 2014 - 09:58 PM

In palette 1:

df6C5Ij.pnge86wkMc.png

 

The water/land transition is kind of a WIP, there are a few combinations that look weird. Somebody might wanna try to fix them, but they work for the most part.

And here is palette 2:

 

G4hn7hn.png

 

If you want to create palettes yourself for the mountains replace the red in CSet 3 with brown for the mountains.

 

is there something with how i'm downloading these?  they are 256 colour images?  do they need to be?  why not export directly from ZQuest?



#132 Sheik

Sheik

    Deified

  • Members

Posted 28 December 2014 - 06:32 AM

That's my fault. I wasn't thinking when I reseized them. Anyways, here's the most recent version of the tiles, but you will have to crop and reseize them yourself I'm afraid.

[Edit: Supindahood fixed it, see below.]


Edited by Sheik, 28 December 2014 - 10:06 AM.

  • Shane likes this

#133 Supindahood

Supindahood

    Wizard

  • Members
  • Real Name:Jonathan
  • Location:Sweden

Posted 28 December 2014 - 09:37 AM

I'll fix your tilepages Sheik, and put them in the bonus tiles folder for the upcoming release. I will release the next version within a short time.


  • Shane and Sheik like this

#134 Supindahood

Supindahood

    Wizard

  • Members
  • Real Name:Jonathan
  • Location:Sweden

Posted 28 December 2014 - 09:55 AM

Changelog for Firebird Tileset 1.02
 
- Game world tiles now starting on page 40 up from 50.
 
- New mountain set! (page 48)
- New dungeon sets! (page 85-86)
- Link with shields! (page 2-4)
 
- New dirt to lava tiles (page 42)
- New rainining plus splash animations (page 42)
- New statues (page 58)
- A few more tiles (page 61)
 
All the new tiles are found in the tilesheet only. They will be added as combos in the next update.

 

DOWNLOAD

 

The following items have been added to the bonus tiles folder, credit goes to Sheik.

Spoiler
 
And a little bonus from myself. (Can be found inside the bonus folder aswell, will be inside the tileset in the next update.)
Wiper7Q.png

Edited by Supindahood, 28 December 2014 - 10:04 AM.

  • Eddard McHorn Van-Schnuder, Shane, Sheik and 1 other like this

#135 Sheik

Sheik

    Deified

  • Members

Posted 28 December 2014 - 09:56 AM

Speaking about Link tiles. Does anybody feel like making carrying objects (bushes, pots, stones, cuccos...) tiles for Firebird Link? And the pushing/pulling tiles? I feel they would be very nice additions for people that use scripted features and the basic tiles exist as the GB Link tiles already so there is a good reference.





Also tagged with one or more of these keywords: tileset

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users