Hi everybody. I am anouncing my side project, wich I am working on for a while now. I'll plan to work on this quest next to my main project, Ganon's Curse, wich gets more priority from me. Some of you might have played my Puzzle Adventure quest series, wich is linked in my signature (and will always be). This quest is actually NOT part of the Puzzle Adventure series, as this quest uses other characters, other graphic style, another perspective and is a lot different than my Puzzle Adventure quest, while it still uses the same idea. For more information, read the description.
About the current progress:
I have finished levels 1 - 57, as well as the intro, the title screen and misc things like the graphics, and scripts. I am planning on having at least 100 levels, but that amount is not decided yet. This quest might as well have 200 levels, if I don't run out of new puzzle features, wich won't happen I think.
Now tell me what you think about this and please leave your comment here! Ask me anything about this quest or!
Puzzle Robots
Created by
Avaro
Puzzle Robots opened
Started by
Avaro
, Jun 19 2013 10:03 AM
4 replies to this topic
#1
Posted 19 June 2013 - 10:03 AM
#2
Posted 19 June 2013 - 01:13 PM
This looks pretty cool. Definitely not a normal Zelda style quest/game/whatever you call this.
I'm definitely "following" .
I'm definitely "following" .
#3
Posted 19 June 2013 - 01:21 PM
Looks interesting.
#4
Posted 19 June 2013 - 09:15 PM
I just finished up your puzzle adventures last week. I'm looking forward to this as well!
#5
Posted 20 June 2013 - 09:55 AM
Hey, thanks for the nice comments!
I have new information about the level count. I will most likely have 150 levels, but maybe I just have 120 or even 100 levels only, so that I can avoid having too many "filler" levels. Not every level can have the same level of quality.. sadly. I think quality goes over quantity, though.
I have new information about the level count. I will most likely have 150 levels, but maybe I just have 120 or even 100 levels only, so that I can avoid having too many "filler" levels. Not every level can have the same level of quality.. sadly. I think quality goes over quantity, though.
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