Screenshot of the Week 404
Started by
Neppy
, Apr 02 2013 11:10 PM
7 replies to this topic
#1
Posted 02 April 2013 - 11:10 PM
ZoriaRPG
The room is animated, including the translucent water, flowing from two locations with levels of transparency over and behind objects, and fire with a few layers in place, and one FFC (the flame over the lamp). Sadly, this image (without animation) falls short of the final view, but I tried to capture some of it. The items in the A and B boxes are magical refill and health refill objects.
klop422
Burn the tree, and the path will be clear.
Franky
Eh!
The room is animated, including the translucent water, flowing from two locations with levels of transparency over and behind objects, and fire with a few layers in place, and one FFC (the flame over the lamp). Sadly, this image (without animation) falls short of the final view, but I tried to capture some of it. The items in the A and B boxes are magical refill and health refill objects.
klop422
Burn the tree, and the path will be clear.
Franky
Eh!
#2
Posted 03 April 2013 - 12:35 AM
Awe... No 404 jokes... :C
You know what, screw this, I am nulling because of lack of 404 jokes in this. I am very disappointed.
You know what, screw this, I am nulling because of lack of 404 jokes in this. I am very disappointed.
#3
Posted 03 April 2013 - 12:42 AM
Can't tell if you're joking or not, but just in case, this thread exists...
ZoriaRPG - This is an interesting idea. It almost feels like too much is going on in this particular shot, but I'd have to see it in motion to make a better judgment. I'm not sure what I'd suggest to make it better, though.
klop422 - It's fine for the most part, but I'm not sure what the point of that little bit of land touching the wall is. I'd cut that out, personally, unless it was to mislead the player into wasting a bomb there. If so, well, you spoiled that for the people seeing this shot.
Franky - The best of this week, though I have to wonder... what's with the palette? It all just looks... wrong... If it was in a better palette, it'd look so much nicer. But that palette is just... no...
ZoriaRPG - This is an interesting idea. It almost feels like too much is going on in this particular shot, but I'd have to see it in motion to make a better judgment. I'm not sure what I'd suggest to make it better, though.
klop422 - It's fine for the most part, but I'm not sure what the point of that little bit of land touching the wall is. I'd cut that out, personally, unless it was to mislead the player into wasting a bomb there. If so, well, you spoiled that for the people seeing this shot.
Franky - The best of this week, though I have to wonder... what's with the palette? It all just looks... wrong... If it was in a better palette, it'd look so much nicer. But that palette is just... no...
#4
Posted 03 April 2013 - 12:44 AM
This contest is really no contest. Franky's got a shot with refreshing colors and a solid subscreen. The water on the left is over-detailed, but that's a minor quibble.
klop422's is functional but nothing special--it doesn't prove why it should be the best shot of the week. And then there's ZoriaRPG's where I frankly don't know what the heck is going on. Maybe an animated GIF would be worth the effort next time.
Needless to say, my vote goes to Franky's tally.
klop422's is functional but nothing special--it doesn't prove why it should be the best shot of the week. And then there's ZoriaRPG's where I frankly don't know what the heck is going on. Maybe an animated GIF would be worth the effort next time.
Needless to say, my vote goes to Franky's tally.
#5
Posted 03 April 2013 - 12:49 AM
@TS: I agree, I kept changing it around for fun and went with this because things were kinda golden. It looked better in the original palette I chose for it.
Edit: Also agree that the water is over detailed.
Edit: Also agree that the water is over detailed.
Edited by Franky, 03 April 2013 - 12:50 AM.
#6
Posted 04 April 2013 - 09:09 AM
ZoriaRPG: I actually very much like the shot, but the subscreen is actually stressing me out because there's so much in it. The minimap is the same color as the dungeon walls and it seems unorganized and cluttered.
klop422: This is a really nice classic shot. It is slightly strange to see a full-grown tree that's the same size as Link, though.
Franky: Well this is just beautiful. Your palette wonderfully complements the artwork displayed in the screenshot, and subscreen just emphasizes the matter. Well done.
My vote this week goes to Franky.
EDIT: Since we seem to be giving opinions about Franky's water (including Franky ), I'm going to have to disagree with the sentiment that it's over-detailed. The shot is clearly depicting some sort of ruins/temple and I think it makes sense for the water to be unkempt around it.
klop422: This is a really nice classic shot. It is slightly strange to see a full-grown tree that's the same size as Link, though.
Franky: Well this is just beautiful. Your palette wonderfully complements the artwork displayed in the screenshot, and subscreen just emphasizes the matter. Well done.
My vote this week goes to Franky.
EDIT: Since we seem to be giving opinions about Franky's water (including Franky ), I'm going to have to disagree with the sentiment that it's over-detailed. The shot is clearly depicting some sort of ruins/temple and I think it makes sense for the water to be unkempt around it.
Edited by Hergiswi, 04 April 2013 - 09:11 AM.
#7
Posted 04 April 2013 - 04:47 PM
Credit for the subscreen goes to Cukeman. Thanks as well Hergiswi.
#8
Posted 06 April 2013 - 01:05 AM
ZoriaRPG-It takes great use of the 8-bit tileset.
Klop422-Quite a basic screen, but there's just something off about it, I can't lay my finger on it.
Franky- Everything I said about Klop422's is my opinion of it.
Voted for ZoriaRPG.
Klop422-Quite a basic screen, but there's just something off about it, I can't lay my finger on it.
Franky- Everything I said about Klop422's is my opinion of it.
Voted for ZoriaRPG.
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