Octorockoncrack: If I had not entered this week, my vote would have went here, The atmosphere and feel are just great! It seems so dark and eerie. The chains are a nice touch, though I would suggest adding some shadows somewhere to make it seem more like they're hanging. (Though with the darker look you've got going, I imagine it may be a little tricky to achieve. Maybe. I'm not entirely sure) Nice work!
Franky: Interesting, but I feel there's a little too much clashing with Link and some of the decor (mostly the GB stuff). Especially the torches; if it's a high tech area, I would suggest blinking lights or something to that effect. But I like the idea and the design I'd say is okay.
SpacemanDan: The Derpboar isn't an actual enemy in the quest (well, it might be if I decide on it, but most likely not), nor are the spiders. This is more or less just testing stuff and seeing if the sprites fit okay, as well as seeing if the stacking of the leafy layer thing on the left is a good idea or not. Also, I just caught a tile error.
Jared: Nice work here, but I feel there's a little too much green. What I would suggest doing is trying to make the floor colour different from the walls. It may sound small, but I find it can make a big difference. Also, I would suggest some layering to make the sand...well...sand coloured. If you lay it down on layer 0 with the normal sand colours, then layer the bricks over top, I think it could look pretty nice.
Angeal: Very pleasing to the eye. Simple, but well done. I can't really say much on the matter; it's a solid screen. My only suggestion would be maybe reduce the number of bushes by the shop; it seems a little odd seeing so many together. But that's probably just me.

Nice work everyone!