QUOTE(Radien @ Oct 31 2011, 05:17 PM)

sonicfan350:
Hmmm. Despite how surprisingly often Classic wins SotW here, it rarely interests me. This is pretty empty. And what's up with those grid dots? Is that a compression issue?
Yeah it was a compression issue.
QUOTE(Pokemonmaster64 @ Oct 31 2011, 06:33 AM)

sonicfan350
Hello low quality screenshot. Hello enemy overkill. 5/10
Not surprised about the 5/10. I tried to figure out a way to fix the low-quality
QUOTE(Cukeman @ Oct 31 2011, 01:05 PM)

sonicfan350:
I like the southwest 1/4 of the map, but the use of two mountain types seems
a little random, and I feel that the openness of the southern edge needs to be
balanced by some mountains along the northern edge. Next time please make
sure your screen is the correct size so we don't lose all that tasty quality.
This was my first time on SOTW, so I don't know the correct size.
QUOTE(Avataro @ Nov 1 2011, 06:24 AM)

Sonicfan350, I don't like the classic tileset, and why is there a patra? ;D
The Patra was a reference to how hard I think Patras(I always have trouble with them,but no trouble with Gleeok 2s for some reason.
QUOTE(Nathaniel @ Nov 1 2011, 08:41 PM)

sonicfan350 - C-
Not a horrible screen, but it's very safe. It lacks inspiration, thus even for a classic screen, it isn't interesting.
Somehow,I had a feeling somebody was going to say this.
QUOTE(The Satellite @ Nov 2 2011, 12:02 AM)

sonicfan350 - It's... pretty bland. It's a good classic screen that looks like it could be taken directly from Z1, but still, it's empty and... not a lot going on.

Somehow,like what Nathaniel said,I saw this comment coming,I completely agree that my screen is bland.
QUOTE(Angeal @ Nov 2 2011, 03:35 AM)

sonicfan350: It's a pretty nice screen, but it doesn't have a whole lot going on with it. I think it looks a bit odd having 2 different colored mountains though.

This screen was posted like right before this SOTW started so I was working a little fast.
Thanks for critique!