Screenshot of the Week 204
#1
Posted 30 March 2008 - 02:03 PM
Migokalle
''Trubute to NoeL... One of the greatest artist to ever have set foot in PZC... Thanks for everything NoeL!''
billy ronald
"Link takes a vaction from saving Zelda i meen what can go wrong"
#2
Posted 30 March 2008 - 02:08 PM
Migo-Impressive graphics, but we've seen them a lot, and they're obviously supposed to be the "catch." Overall design is lacking, and a lot of perspective issues all over the place.
Billy Ronald-No comment, as I've already given all the advice I can to you on DoR design.
Nulled.
Edited by Plissken, 30 March 2008 - 02:09 PM.
#3
Posted 30 March 2008 - 02:22 PM
A-
Migo - Ah yes NoeL found his sucessor! :vote:
A
Billy - Too Dull, Mountain Design is Cheesey, Don't like that water, and very underdetailed.
D
#4
Posted 30 March 2008 - 02:27 PM
EH STELLA!!!!!!
#5
Posted 30 March 2008 - 02:30 PM
EDIT: I may be an idiot, let me check something out.
EDIT 2: No, you need to end that outcropping one tile sooner. Pic is coming.
Edited by Plissken, 30 March 2008 - 02:32 PM.
#6
Posted 30 March 2008 - 02:34 PM
Migokalle: The most wondrous building served with a great tree, wrapped up in good design. Vote.
(Great that I decided against entering this week.)
Billy Ronald: What is that thing up and left? Just not snow? As for the screen, well, definitely empty, but at least now not completely missing. Some more trees (especially at the left side) would surely help. Also, the mountain is layered on the water, so there are no ripples.
Ah yes NoeL found his sucessor!
Putting together NoeL's graphics makes somebody his successor? I knew I should have submitted that regular screen that had two tiles from Prophecies. I would have won.
#7
Posted 30 March 2008 - 02:34 PM
In this area, the top mountain area has to have a 3-tile height becasue it's made up of one 2-tile height plus one extra.
Edited by TriMaster001, 30 March 2008 - 02:37 PM.
#8
Posted 30 March 2008 - 02:41 PM
edit: fixed typo
Edited by ZebraStallion, 30 March 2008 - 02:41 PM.
#9
Posted 30 March 2008 - 02:43 PM
I voted for Lost. Good shot.
#10
Posted 30 March 2008 - 02:47 PM
This is the fix:
Just some pictures to go with TM001's description.
#11
Posted 30 March 2008 - 02:56 PM
Good design and detail. Overall it is good, but not something to be completely moved over either.
Migokalle - 7/10
I love the facade and the nature that surrounds the building. The slash bushes look a tad bit awkward around everything else, but not too much. Very good overall. Yeah, I just noticed the perspective issue as well. Had to dock one for that, but the screen is still good enough for my vote.
billy ronald - 4/10
I see this screen and straight lines are the first thing I notice, which is not good when it comes to designing natural things with a more advanced tileset. The sanded area could use more detail in some way. There is more detailed water to find that goes better with the more detailed tiles throughout the rest of the screen. Solid blues just don't cut it for this set in regards to blending things in. I am not sure what you were doing with what looks like snow or ash at the top and the left. I simply don't get it.
#12 Guest_lilpoptart10000 (Guest)
Posted 30 March 2008 - 03:02 PM
#13
Posted 30 March 2008 - 03:11 PM
#14
Posted 30 March 2008 - 03:50 PM
edit: fixed typo
Yes it is right next to a soey area if you looked arounf the quest you would see areas with snow next to it ten when yo go in that directen there should be ice snow yata yata yata
#15
Posted 30 March 2008 - 04:01 PM
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