/M/:The subscreen is in progress. I figured it was good enough that I didn't need to crop it, though.
What borders...?

Um... are you talking about the lower walls?... That's not a border, that's actually part of the wall itself, ripped directly from Minish Cap. I don't have any reason to change those tiles, but if you thought they were borders rather than lower walls, well, I suppose I could lighten the darkest brown so it doesn't look so... um... "indented."
Evan the Great:Hey, thanks... just so you know, this is actually a dungeon... though it has a lot of "house interior" elements, so visually it sorta blurs the line.
Revfan9:Hmm, 5 different objects isn't enough for one empty table?... Well, I do see your point, although I think it's more a question of what goes on the table, rather than how much. I may rip or draw other objects as this dungeon goes on; I'll see what I have later on and perhaps revisit the table.
It's funny that you commented on the floor being repetitive, because I was particularly worried about that and ended up using 6 different variations on the original floor tile which are all scattered about this shot. Floors have become a major headache for me, since most LTTP floors are ugly IMO, Minish Cap floors are too simple, and everything else I find ends up being too detailed to look good in a 5-color gradient.

At this point I'm happy with floors that are just "unobstrusive." Oh well... I'll keep at it.
Sharon Daniel:I'd agree with you about some Minish Cap tiles, but personally I think MC dungeon walls are the most detailed of any 2D Zelda game. Well, at this point I think I'll just respectfully disagree.
Relic:Hmmm...I was thinking about that.

I originally moved it
down one tile to where it's at, because the upper portion was getting a little cramped (the walk flags, I mean), and as you can see this is only the northern half of a long room. I may just take your suggestion, now that the thought has been confirmed.
Thansk for the comments so far; it's good to be back in ZC and active enough to return to the SOTW competition.

By the way, fun fact: my screenshot contains elements ripped from at least 9 different games. That doesn't include the custom-edited and original tiles, with elements drawn or edited by at least 3 graphical artists in addition to myself. Also, within just the Minish Cap tiles, pieces from three different dungeon sets were used.
IT LIVES.