Screenshot of the Week 135
#1
Posted 21 August 2006 - 07:15 PM
These Moblins are more advanced than those in Hyrule...
NoeL
... just pretend Link isn't there
Radien
Hey, listen! Don't go through that log -- Skullkids will eat you!
Rex Zemenheart
Am I showing off the subscreen, or uneventfull dungeon entrance? You decide.
Sorry it's late. Had massive amounts of stuff to get done this morning
#2
Posted 21 August 2006 - 07:23 PM
#3
Posted 21 August 2006 - 08:04 PM
#4
Posted 21 August 2006 - 08:07 PM
NoeL, yours is a fantastic shot as well for its atmosphere, but despite its excellence, it falls a bit short of an absolutely stunning contender.
Mighty Darknut, that's one heck of a subscreen there, I'll give you that; however, the body of the shot looks a bit plain overall.
Rex, ditto.
Edited by nicklegends, 21 August 2006 - 08:08 PM.
#5
Posted 21 August 2006 - 08:16 PM
Rex Zemenheart - Nice detail, although the vegetation looks oddly placed for such a setting. A decent looking entryway, and overall a decent amount of detail.
Mighty Darknut - Moblins are kind of strange for that setting, but stranger things have happened. I like this tileset and what you do with it.
NoeL - My second favorite. Good tiles, good detail, but as ShadowTiger pointed out, it's a bit too dark.
Radien - This has what the other three screenshots have, but with a cherry on top. The detail is great down to every nook and cranny.
#6
Posted 21 August 2006 - 08:23 PM
Just a nice clean shot.
#7
Posted 21 August 2006 - 08:52 PM
some nice tile edits.
#8
Posted 22 August 2006 - 01:03 AM
mighty's is my second choice.
Raiden's looks like an average normal shot, but look again...
THE DETAIL! THE LOG DETAIL! THE STUMP DETAIL! vines everywhere! amazing! awsome small shades on the vines!
this shot, just wow...
wow
WOW!
#9
Posted 22 August 2006 - 01:43 AM
I would have voted for Radien's, but I entered... meh. Anyway, the only thing I don't like is that little dirt landing on the ledge. It clashes with the greens, and doesn't really look natraul, IMO. Other than that, great shot
Mighty's is cool. I'm guessing those walls are custom? The only thing is, the corner pillars look way too big. It looks like they were pasted over the image. Nice shot though.
NoeL's is awesome. I love the natrual looking set up, and colors here.
Myself: I thought I had the updated version in... Oh well.
#10
Posted 22 August 2006 - 03:04 AM
#11
Posted 22 August 2006 - 07:03 AM
The shot is not very detailed, but looks pretty anyways and the subscreen is awesome! That is some kind of a new b12 feature isn't it?? Dang, I have to update my ZC knowledge...
#12
Posted 22 August 2006 - 07:35 AM
Raiden: I like that tileset. Is is available or is it still private?
#13
Posted 22 August 2006 - 08:18 AM
The shot is not very detailed, but looks pretty anyways and the subscreen is awesome! That is some kind of a new b12 feature isn't it?? Dang, I have to update my ZC knowledge...
Thanks for the vote. I know the shot isn't incredibly detailed yet, but I'm still working on making/ripping/editing tiles for that area. (yes, Rex, the walls and floor are custom)
The subscreen editor was implemented in 2.11b11, and I'm currently working on this quest in 2.11b12c.
#14
Posted 22 August 2006 - 08:31 AM
MD and rex whats the deal with the huge A,B buttons on ur subscreens?
#15
Posted 22 August 2006 - 10:10 AM
Well, I started with 16*16 buttons, but I thought they looked too small. So, I upgraded to 24*24 for the B and 32*32 for the A. I like them, so they're staying. Besides, i need to fill the space because there's no map.
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