Just beat the first dungeon and started Level A.
I would recommend putting a bush with bombs in the Dodongo room on Level A. Maybe just one per bush. I ran out cause my dodongos did that thing where they turn away at the last second and the first one dropped useless hearts.
I love that you uses this tileset, big fan of the GB games. And I also adored the first dungeon. Shortcuts and mixing overworld with dungeon is a huge plus from me. The more natural, the better.
However, I don't like the boss. Too much chaos going on at once. Four of them alone are fair enough. But adding on the other things into the main boss room is a bit much, at least for a started dungeon. Only took me a couple tries but I had to tank and down a couple potions to do it.
The screens are kind of cramped in general for me. But that could just be a conflict or personal preference. And it wasn't so bad that I became frustrated.
The music is bit loud for me too. I had to put it down for now. Too much excitement and loud noises make Maik a headachey boy.
It's so far got a lot going for it and I look forward to seeing what others think. My issues could be more a reflection of my own preference.
Design is definitely nice though.
Edited by Maikeru D. Shinigami, 06 April 2017 - 11:42 AM.