I'm looking for a shop script similar to which appeared in quests like In the Lost Kingdom of the Banana Blood God. This script will need to hold up to 8 shop items or less on a single screen. Also, when clicking on the item I'd like to give the players three choices.
Example:
These bombs are 20 rupees! Will you buy?
- Yes
- No
- Description
(Note: I know bombs don't need descriptions, but many other things may, and I might as well just make it consistent.)
The reason description is a choice is because I'd rather have players have the choice to read the description rather than have them forced on players, because if people know me, I can be a bit "descriptive" at times.
All shops will be using this same layout:
Preferably I'll want up to 4 items available on the top row and 4 items available on the bottom row. The solidity of these combos are only half solid, that being the shelf, but I can make them full solidity of the script demands it. It's only half solid so that items were purchasable through the regular shop system offered by the program itself.
I'll want the items only purchasable when approached from the bottom (not the side or top).
I hope I didn't miss any important details that would make this script more difficult to create.
Edited by NewJourneysFire, 12 September 2016 - 08:39 AM.