Look at this!
pkmnfrk made a script that acts as a signpost. I tweaked it a bit and made it into an NPC script shown lower.
Signposts!!
Started by
Beefster
, Jul 06 2007 05:58 PM
4 replies to this topic
#1
Posted 06 July 2007 - 05:58 PM
#2
Posted 06 July 2007 - 06:12 PM
That looks sweet! I'm gonna go learn how to use scripts so I can implement this in my quest!
#3
Posted 06 July 2007 - 06:22 PM
just open type it in ZQuest.
Go to tools -> scripts -> compile zscript
then click edit...
or better yet, click Import and import this file into your quest
This script, to be exact
Then open up the FCC editor, set the tile to blank, set the coordinates to your sign, then make sure the first variable is set to the string, and then apply the script to the FCC. Simple!
Go to tools -> scripts -> compile zscript
then click edit...
or better yet, click Import and import this file into your quest
This script, to be exact
Then open up the FCC editor, set the tile to blank, set the coordinates to your sign, then make sure the first variable is set to the string, and then apply the script to the FCC. Simple!
#4
Posted 06 July 2007 - 08:03 PM
Can somone make a demo? I have no idea how to use ZC sript.
#5
Posted 07 July 2007 - 06:01 AM
I just gave the instructions right above you, its so easy a caveman can do it
Ah what the heck Here is an example of s similar script that uses a random integer for strings. Think of it as "The Magic 8-Ball on Crack" of ZC
It uses 2.5 beta 18 alpha 448.
I actually plan to update it
Ah what the heck Here is an example of s similar script that uses a random integer for strings. Think of it as "The Magic 8-Ball on Crack" of ZC
It uses 2.5 beta 18 alpha 448.
I actually plan to update it
Edited by Master_of_Power, 07 July 2007 - 08:03 AM.
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