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Spirit Forest

Rating: 4.2/5 (4 ratings)
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Spirit Forest


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#16 Joaish (RedTribeLink)

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Posted 02 December 2014 - 06:04 PM

Hmm, did you use the same ZC save file on 2.5.1 that you were using in 2.5?

#17 patgarret

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Posted 03 December 2014 - 06:35 AM

Yes, the same save file, yesterday I restarted the game ( now I'm using option with 1 level candle instead the previous time) and the dungeon in Autumn Grove seems to work correctly. In the previous game I finished the other dungeon before this.

No problem, solved. I missed a heart.


Edited by patgarret, 04 December 2014 - 10:38 AM.


#18 Joelmacool

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Posted 08 December 2014 - 03:29 PM

found a bug:

http://prntscr.com/5enzx2

 



#19 nicklegends

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Posted 08 December 2014 - 03:44 PM

found a bug:

http://prntscr.com/5enzx2

Skyward Sword meets Spirit Forest
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#20 Joelmacool

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Posted 08 December 2014 - 03:44 PM

Also, I was wondering around the swamp and I spotted a blue star, I tried to get to it but the ladder messed up on me, this is my result:
http://prntscr.com/5eo90f

is there a way you could fix this?

The ladder can mess up this area in many ways, I burnt the tree in the secret screen and I could use the ladder to go to where the tree was.

My result:
http://prntscr.com/5eobn5

Solution: Fix ladder


Edited by joelmacool12, 08 December 2014 - 03:48 PM.


#21 Joaish (RedTribeLink)

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Posted 08 December 2014 - 03:54 PM

@joelmacool12: I am already aware of these bugs. Thank you for letting me know about them, though. I'm going to be doing a HUGE bug fix hopefully tonight in order to crush all the bugs found so far in this quest. :)
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#22 Joaish (RedTribeLink)

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Posted 20 December 2014 - 09:53 PM

HUGE update coming in:

- Added a new shop that has three items: One for an offensive player, one for a defensive player, and then one for both.

- Fixed some dialogue, added color to the main Spirits' dialogue, and moved around some text boxes.

- Made the clock's timer a bit longer.

- Placed some No Enemy Flags on a couple of screens to make the spawning and moving of some enemies a bit smoother.

- Fixed the swamp screen with the Blue star to where you can go off the map.

- Fixed the bug where you could use your ladder on top of the mountain and go into the horizon.

- Added a lifebar in the Dark Spirit fight.

- Changed up the Bright Forest Blue Star screen a bit.

- Added a fight on one of the two endings, as well as added a third hidden ending.

- changed some enemies on some screens.

- Numerous other small tweaks.



#23 Mister Snooze

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Posted 01 August 2016 - 10:01 AM

Finished the game got the 2 goodies in the secret areas and and the password but never figured out how the password worked. It was fun but of course, way too short. Thanks Red!


Edited by Mister Snooze, 01 August 2016 - 10:02 AM.

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#24 Joaish (RedTribeLink)

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Posted 01 August 2016 - 10:53 AM

The password is for opening up the quest in the Zquest Editor.  I do agree it is pretty short (it was a two week quest). That's why I tried to add at least a little bit of replay value with the offense/defense gimmick and choosing the dungeon order.  Maybe someday I'll think about making a longer version of the game.  Also, no problem, thanks for playing!  I'm glad you enjoyed it!




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