The legend of Zelda, Titans' gate
Zelda II Overworld and Town
#1
Posted 13 March 2015 - 05:31 PM
- SkyLizardGirl likes this
#2
Posted 13 March 2015 - 05:35 PM
Looks pretty nice, I would suggest though to add some more stuff to the background of the village, like maybe a mountain scenery, or a forest or something, as there it looks kinda like they are in a desert. Also I would suggest adding some snow to the roofs of the houses, as like I said, currently it looks like the village screens are in a desert.
Looking forward to this nonetheless!
- SkyLizardGirl and Gégé like this
#3
Posted 13 March 2015 - 05:57 PM
Looks pretty nice, I would suggest though to add some more stuff to the background of the village, like maybe a mountain scenery, or a forest or something, as there it looks kinda like they are in a desert. Also I would suggest adding some snow to the roofs of the houses, as like I said, currently it looks like the village screens are in a desert.
Looking forward to this nonetheless!
I think he's going for the authentic Zelda II look for it which, for the most part, he's nailed down quite nicely.
- SkyLizardGirl and Gégé like this
#4
Posted 14 March 2015 - 02:00 AM
Am looking ats this nows - this is awesome.* /// <3 <3
Howevers the snowy weather seems kinda early at the very start of the game thoughs. Should be more green with yellow forest pathways.
Should holds the snow backs a bits till much much further in the game till you gets too a large graveyard or autumn reddish/yellow/brownish colors its a bits even laters.
(This is what i was waiting for - This is all my hopes and dreams - This is my fantasy - This is Number~1 This cannot be given ups on.) Make it absolutely good.'
Edited by SkyLizardGirl, 14 March 2015 - 02:09 AM.
- Gégé and Mr.Butters like this
#5
Posted 14 March 2015 - 02:14 PM
Cave and forest added with the npcs :
Grandmother orange magic and red lady for life are made.
Edited by Gégé, 14 March 2015 - 02:23 PM.
- SkyLizardGirl likes this
#6
Posted 14 March 2015 - 04:52 PM
!O_O! Omgz omgz will there be warped encounter battles and when they finish - they auto warp you by memory where the player is already standing on the overworld??
-This will be ideal for many many other various Zelda quests in the future including sequel ideas past Zelda II evens.* ////
Edited by SkyLizardGirl, 14 March 2015 - 04:52 PM.
- Gégé likes this
#7
Posted 19 March 2015 - 07:00 PM
#8
Posted 20 March 2015 - 10:59 AM
I see tight spaces! Not a good idea! Looks nice overall.
#9
Posted 20 March 2015 - 11:37 AM
I see tight spaces! Not a good idea! Looks nice overall.
they are actually very close to the original battle scenes from Zelda II which I think he was going for. But yes, tight spaces are not the funnest to have battle scenes in
#10
Posted 20 March 2015 - 11:58 AM
3 screens per battles .
Edited by Gégé, 20 March 2015 - 12:20 PM.
- Joelmacool likes this
#11
Posted 22 March 2015 - 01:42 PM
Edited by Gégé, 22 March 2015 - 01:42 PM.
#12
Posted 22 March 2015 - 04:05 PM
YES! You brought back Error
#13
Posted 09 November 2015 - 05:35 AM
Village Ruto :
Doors open when talking to NPCs.
Edited by Gégé, 09 November 2015 - 05:39 AM.
- Demonlink, coolgamer012345 and SkyLizardGirl like this
#14
Posted 12 November 2015 - 02:07 PM
- SkyLizardGirl and Dark Ice Dragon like this
#15
Posted 12 November 2015 - 03:35 PM
!0~0! EEEpz how did you do this?? is awesomes.* <3 //
i really likes the battle system alots.
This will be a game i will probs be most interested in tryings.*
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