Hello. In my quest in a cutscene featuring the triforce, I have used the 3D triforce tiles by sludge. When producing it in zquest, everything appears fine, until I try playing the cutscene in zelda classic. The animation isn't in time. So, after a while I figured out that if the player starts on the triforce screen, rather than another screen, the animation is fine. however i need to be able to start on another screen first. (this is the first cutscene in the game).
Here is a video showing my problems:
https://www.youtube.com/watch?v=QMycOPSrhQg
Quest File: https://drive.google...Ek4dzZVQ1FUNWcÂ
Thanks for you time, If you can figure out/know how to fix this problem, I would really appreciate being able to fix it.